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Full Version: Making bases have to have at least SOME RP restrictions
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(Nov 19, 2017, 02:52 AM)Jokhah Wrote: [ -> ]Heavy -Support.

The current rules are tailored in such a fashion that job title = rp reason to do whatever you want.

Incorrect? You had one bad situation and now you believe this is real. It isn't and it won't be for a long time.

Knowing someone's job title without being told = meta.

Correct, unless you have a RP reason of knowing (Affiliation, Realistic items to know, word of mouth, etc.)

Criminal does not require any actual reason to raid other than "lel I'm a criminal", that is to say that the criminal requires no restriction on raiding an owned door simply because it's owned.

Read my above post.

At this point, forcing more RP restrictions on the door owner, forcing him to make his RP look a special way that is completely opinion driven, is bullshit.  Base owners already have to make the bases pretty fucking easy to raid.  Restrictions like "No doomforts, no firing ports, 2x2 phx access into new room areas.

It isn't opinion based. If a thug wants a base, he can choose between building up a nice residential base at Suburbs (Accompanied with walls that fit a residential area IRL) or say Industrial (Where high walls, cameras, and clutter are common). It's based on real life examples. The above example I made, you don't see that in your normal suburb in the US. That looks more like someone set that up before a battle broke out in his back yard. They also don't have that many restrictions if they think smart: Don't be an asshole, make your base fair, don't make mazes.

Why further restrict the defenders when the attackers are basically without restriction?

Attackers do have restrictions as they need a proper reason to actually attack, not just a job title. Not to mention if they DO have a reason, their job has to be right, their motives need to be ok, and their way of entering must fall within the rules. All I'm asking in this suggestion is to make bases look realistic to the fitting (Which apparently is already a rule if I'm not mistaken) area in which they operate.

You're a Corleone? Cool, Corleones are sophisticated, upper class gangsters. Make a mansion with built in defenses and some nice decorations to fit your RP (With whatever props you have left).

You're one of the Anarchists who steals cars? Nice, setup a chop shop in a warehouse with tools and balconies for shooting positions that look realistically supported and go do your RP!
+support

[Image: x3MU5LX.jpg]
Changing to +Support

It's annoying when an anarchist owns Edinburgh's castle.
3.3 - Do not do unrealistic things out of context (FailRP). Think of reasons for your actions and what you do and ask yourself if it’s realistic – 

e.g running around the city punching everyone as the President is FailRP. This also applies to unrealistic buildings out of context. 

It's already covered by this rule though.

Based on that rule, an anarchist can not have a "castle" without proper context behind it, which is rare for an anarchist to have a background roleplay reason for a "castle".
I think what we need is a way to keep criminals from moving back into the same house when NLR/Jail Timer is down, right after being arrested/killed in it. We need a rule that keeps them out of the area for a lengthened period.
I agree with soviethooves, this could be the suggestion that gets rid of dark rdm high security palaces from every street thug's pocket.

I support this, however, enforcing this rule can be very difficult at times, unless it's made with combine props or a drug addict, well a drug addict could own a zoo like shit hole apartment or a palace if he comes from a rich family for example or he's musician. As you can see, who's to decide what's a fitting role play building? How about a mafia family. This rule would enforce only stereotypical role play scenarios unless you only take a look at clear extremes as in those outer space bases.

Not to mention almost all rockford detached houses are those sims (aka the american dream house) starter houses everyone buys, in other words not rich people houses.
(Nov 19, 2017, 02:36 PM)Markus Wrote: [ -> ]I think what we need is a way to keep criminals from moving back into the same house when NLR/Jail Timer is down, right after being arrested/killed in it. We need a rule that keeps them out of the area for a lengthened period.

if someone is killed it already is restricted by NLR tho.

The stopping criminals moving back part can be roleplayed by Police by them taping and disallowing entry until further notice. There is no easy way for staff to also track when someone has returned to their house after being unarrested. There is a way but that would just be overkill in my opinion and restrict a hell lot. Makes no sense to do that whatsoever, as a person who has served 15 years is free to return to their property unless the house was taken by Government or Banks.
+support on the idea that your construction should be realistic. I've never seen a massive wall surrounding a suburban house with sandbags across the top like that. I'm not sure where we'd draw the line between realistic and unrealistic as it would be up to some debate but recently when I've played cop I've been in a bunch of raids, most of which have been from Mesa Apps and Richard Drive. It's the same fort with the same people doing the same thing. Might I also add that last times I went in they had no furniture and just complex fading door labyrinths. Pretty annoying. I support criminal RP when it isn't done solely for making a base and shooting people from it.
Due to a high level of community support, this suggestion has been moved to the Popular section.

#type:[popular]
Pushing for Staff Review.

#type:[review]
+ Support
I agree with Soviet for how stupid it is for two gang members to have a really fortified base but I disagree that we should change it.

Aggressive RP is something that should be accepted no matter how annoying it can be, I think the best thing we should do to solve some of the aggressiveRP problems is make it more balanced and not restricted it in anyway. 

That and something like "your base doesn't look realistic so please remove it" is not really a welcoming thing for new aggressive players to join the server, players like to be aggressive and like to win raids and win fights we shouldn't stop them if they're not breaking any server rules.
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