May 19, 2016, 02:48 PM
Suggestion for <in-game/forum/teamspeak etc.> In-Game
In detail, explain your suggestion: So. The shotgun's damage is 20x12 (which is kinda alot), which makes it about 2-3 shots one person( WITH CERAMIC) at -medium range distances. I think the damage OR the range of it should be decreased. If the damage is nerfed, which I think 10x12 would be better, or ATLEAST 15x12, it would balance the assault rifles versus shotguns combat at various ranges. I personally think that a shotgun at close ranges should be more effective than an assault rifle, but now the shotgun is even affective at medium distances. If the range is nerfed, which I think should be decreased dramatically, so it would only be affective at close ranges.
Why should this be implemented? I don't think shotguns with the DEFAULT ammunition type should be affective at medium distances. They should only be affective on close distances. It's pretty dumb as it is now.
In detail, explain your suggestion: So. The shotgun's damage is 20x12 (which is kinda alot), which makes it about 2-3 shots one person( WITH CERAMIC) at -medium range distances. I think the damage OR the range of it should be decreased. If the damage is nerfed, which I think 10x12 would be better, or ATLEAST 15x12, it would balance the assault rifles versus shotguns combat at various ranges. I personally think that a shotgun at close ranges should be more effective than an assault rifle, but now the shotgun is even affective at medium distances. If the range is nerfed, which I think should be decreased dramatically, so it would only be affective at close ranges.
Why should this be implemented? I don't think shotguns with the DEFAULT ammunition type should be affective at medium distances. They should only be affective on close distances. It's pretty dumb as it is now.