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CityRP Making bases have to have at least SOME RP restrictions - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Suggestions (https://limelightgaming.net/forums/forum-239.html) +---- Forum: Finished (https://limelightgaming.net/forums/forum-242.html) +---- Thread: CityRP Making bases have to have at least SOME RP restrictions (/thread-18251.html) |
RE: Making bases have to have at least SOME RP restrictions - Soviethooves - Nov 19, 2017 (Nov 19, 2017, 06:49 AM)Jokhah Wrote: @"Faustin" I was a staff member recently for a long period of time and I remember us ENFORCING players to have a RP reason. The closest you could get to raiding someone's house without evidence was by saying that you have "probable cause" to search the property, and even then it would be borderline rule-breakage depending on the situation. You should most likely contact HR if a staff member told you otherwise, as raiding property (Police or not) requires a RP reason, not just a job title. RE: Making bases have to have at least SOME RP restrictions - Soviethooves - Nov 19, 2017 (Nov 19, 2017, 03:52 AM)Jokhah Wrote: Heavy -Support. RE: Making bases have to have at least SOME RP restrictions - Nebula - Nov 19, 2017 +support ![]() RE: Making bases have to have at least SOME RP restrictions - yutgjctguc - Nov 19, 2017 Changing to +Support It's annoying when an anarchist owns Edinburgh's castle. RE: Making bases have to have at least SOME RP restrictions - Bambo - Nov 19, 2017 3.3 - Do not do unrealistic things out of context (FailRP). Think of reasons for your actions and what you do and ask yourself if it’s realistic – e.g running around the city punching everyone as the President is FailRP. This also applies to unrealistic buildings out of context. It's already covered by this rule though. Based on that rule, an anarchist can not have a "castle" without proper context behind it, which is rare for an anarchist to have a background roleplay reason for a "castle". RE: Making bases have to have at least SOME RP restrictions - Markus - Nov 19, 2017 I think what we need is a way to keep criminals from moving back into the same house when NLR/Jail Timer is down, right after being arrested/killed in it. We need a rule that keeps them out of the area for a lengthened period. RE: Making bases have to have at least SOME RP restrictions - Joulle - Nov 19, 2017 I agree with soviethooves, this could be the suggestion that gets rid of dark rdm high security palaces from every street thug's pocket. I support this, however, enforcing this rule can be very difficult at times, unless it's made with combine props or a drug addict, well a drug addict could own a zoo like shit hole apartment or a palace if he comes from a rich family for example or he's musician. As you can see, who's to decide what's a fitting role play building? How about a mafia family. This rule would enforce only stereotypical role play scenarios unless you only take a look at clear extremes as in those outer space bases. Not to mention almost all rockford detached houses are those sims (aka the american dream house) starter houses everyone buys, in other words not rich people houses. RE: Making bases have to have at least SOME RP restrictions - Bambo - Nov 19, 2017 (Nov 19, 2017, 03:36 PM)Markus Wrote: I think what we need is a way to keep criminals from moving back into the same house when NLR/Jail Timer is down, right after being arrested/killed in it. We need a rule that keeps them out of the area for a lengthened period. if someone is killed it already is restricted by NLR tho. The stopping criminals moving back part can be roleplayed by Police by them taping and disallowing entry until further notice. There is no easy way for staff to also track when someone has returned to their house after being unarrested. There is a way but that would just be overkill in my opinion and restrict a hell lot. Makes no sense to do that whatsoever, as a person who has served 15 years is free to return to their property unless the house was taken by Government or Banks. RE: Making bases have to have at least SOME RP restrictions - Da Cool Cow - Nov 19, 2017 +support on the idea that your construction should be realistic. I've never seen a massive wall surrounding a suburban house with sandbags across the top like that. I'm not sure where we'd draw the line between realistic and unrealistic as it would be up to some debate but recently when I've played cop I've been in a bunch of raids, most of which have been from Mesa Apps and Richard Drive. It's the same fort with the same people doing the same thing. Might I also add that last times I went in they had no furniture and just complex fading door labyrinths. Pretty annoying. I support criminal RP when it isn't done solely for making a base and shooting people from it. RE: Making bases have to have at least SOME RP restrictions - Klinex - Nov 19, 2017 i think everyone should take gang RP build examples from @monk, @Memeboisxd and @Memeimrich. That's how builds should be done (espeically the mesa apartments one) RE: Making bases have to have at least SOME RP restrictions - Soviethooves - Nov 19, 2017 (Nov 19, 2017, 07:58 PM)Klinex Wrote: i think everyone should take gang RP build examples from @monk, @Memeboisxd and @Memeimrich. They’re actually a pretty good example. Proper decorated area to match their RP, built in discreet defenses. They’re a very good example. Making bases have to have at least SOME RP restrictions - Doctor Internet - Nov 19, 2017 Due to a high level of community support, this suggestion has been moved to the Popular section. #type:[popular] Making bases have to have at least SOME RP restrictions - Doctor Internet - Nov 22, 2017 Pushing for Staff Review. #type:[review] RE: Making bases have to have at least SOME RP restrictions - Karpooo - Nov 30, 2017 + Support RE: Making bases have to have at least SOME RP restrictions - Raptor - Jan 1, 2018 I agree with Soviet for how stupid it is for two gang members to have a really fortified base but I disagree that we should change it. Aggressive RP is something that should be accepted no matter how annoying it can be, I think the best thing we should do to solve some of the aggressiveRP problems is make it more balanced and not restricted it in anyway. That and something like "your base doesn't look realistic so please remove it" is not really a welcoming thing for new aggressive players to join the server, players like to be aggressive and like to win raids and win fights we shouldn't stop them if they're not breaking any server rules. |