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CityRP Slow down hunger rate - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Suggestions (https://limelightgaming.net/forums/forum-239.html) +---- Forum: Finished (https://limelightgaming.net/forums/forum-242.html) +---- Thread: CityRP Slow down hunger rate (/thread-29057.html) Pages:
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Slow down hunger rate - Welker - Feb 10, 2025 Explain your suggestion, in detail: Slow down the rate of hunger Explain why the suggestion should be implemented: The hunger rate is pretty high currently and is quite a pain. I can't imagine how new players deal with it RE: Slow down hunger rate - Limelight Gaming - Feb 10, 2025 Thank you for your suggestion, Welker! It will take a while for it to be reviewed by our staff-members. Meanwhile, expect some nice feedback from our community. RE: Slow down hunger rate - Emc2 - Feb 10, 2025 + Support It would be nice to also add a text popout when a certain threshold of hunger has reached ( >10% ..etc) that informs the player where the vending machines are and reminding them they need to eat. The afformentioned suggestion is mainly for new players, having it coupled with /hintsoff would also be good RE: Slow down hunger rate - Taylor - Feb 10, 2025 (Feb 10, 2025, 10:55 AM)Emc2 Wrote: + Support Easy enough to do +Support RE: Slow down hunger rate - bimkx - Feb 10, 2025 There’s an approved suggestion about re-adding hunger notifications but it’s untouched since 2019. +support for slowing down hunger rate anyway RE: Slow down hunger rate - pufitee - Feb 11, 2025 +support if i actually ate the way my gmod character did, id be fucking obese RE: Slow down hunger rate - Vauld - Feb 11, 2025 +support I stay dying of hunger RE: Slow down hunger rate - Vinic - Feb 11, 2025 + Support Protect Evocity lake marine life. Stop Evocity residents from consuming an American level of food. RE: Slow down hunger rate - Limelight Gaming - Feb 14, 2025 Pushing for Staff Review. #type:[review] RE: Slow down hunger rate - Daley - Feb 14, 2025 Would be nice to have a saturation system, where eating certain food keeps your hunger filled for longer/overfills it, or reduced hunger drain for a while. RE: Slow down hunger rate - Burnett - Feb 14, 2025 +support the rate is insanely high currently. I thought it was just my character. We should decrease the rate while also adding notifications. Also Daleys idea with having a dynamic hunger rate based on the food you eat is also a good idea. RE: Slow down hunger rate - Taylor - Feb 14, 2025 (Feb 14, 2025, 11:59 AM)Burnett Wrote: +support Notifications are now live ![]() I also think Daley’s onto something there. Similar to Minecraft/PZ mechanics with saturation. RE: Slow down hunger rate - MRZ - Feb 14, 2025 (Feb 14, 2025, 10:12 AM)Daley Wrote: Would be nice to have a saturation system, where eating certain food keeps your hunger filled for longer/overfills it, or reduced hunger drain for a while. Obviously +support for hunger rate decrease. Too often will people stop in the middle of an RP and ask for snacks. Additionally, I heavily second Daley's suggestion here. A saturation bar could be a hidden bar that when depleted, the main hunger bar starts to deplete. This creates a cool layer of depth to cooking and acquiring food. For example proteins, could be high on saturation, while carbs, like breads, etc., could be low. Makes choosing food a bit more interesting than "bigger number better" ![]() RE: Slow down hunger rate - Emc2 - Feb 15, 2025 (Feb 14, 2025, 11:59 AM)Burnett Wrote: +support I also think ( if not in place ) the rate of hunger should depend on the player's movements; Standing still: Hunger doesn't drop rapidly Jogging: Minor hunger decrease Running: Slightly higher rate of hunger drop I think that, coupled with Daley's suggestion would make a nice update to the hunger system Slow down hunger rate - Doctor Internet - Feb 23, 2025 Approved. |