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Also, why has the main Rockford server been ignored so much?

It's missing some of the newer features, and some of the older features are still very much broken.

Ever since the v2a update to Rockford it seems to have been put on the back burner, with just small fixes put in place to make it barely playable. With it being so much less polished than EvoCity has also been a large factor in killing the population. When you get on and everyone spawns in the same spot, the location system is broken, and jail teleporting doesn't work, that doesn't keep many people on there.
(Apr 26, 2016, 01:45 AM)Stomm Wrote: [ -> ]Also, why has the main Rockford server been ignored so much?

It's missing some of the newer features, and some of the older features are still very much broken.

Ever since the v2a update to Rockford it seems to have been put on the back burner, with just small fixes put in place to make it barely playable. With it being so much less polished than EvoCity has also been a large factor in killing the population. When you get on and everyone spawns in the same spot, the location system is broken, and jail teleporting doesn't work, that doesn't keep many people on there.

I completely agree with this.

Not to mention the fact that someone kept enabling VCMod and causing the bug where passengers would get killed when exiting any vehicle.
Well here we go again, Now we're going to have an american rockford thats never going to get over 5 people at any time. Americans have literally been dealing with bad ping SINCE 2008. But Europeans cant handle it for like 5 months. There is nothing but greed and selfishness in this post. We where already having issues of an underpopulated US server and now this. Absolutely terrible and unacceptable.
[Image: tumblr_miwam2EnR31qzyfvyo1_500.gif]

Keep it calm, guys.
Rockford wasn't moved to EU because europeans wanted it there. Rockford was moved to EU because of technical issues with the hoster; which proved to be very popular among the playerbase.

I think that EU and US need to hug it out.

Let's keep it nice and friendly. Please? Last thing we need is TDM with Europe vs America.
I think the best solution is to do the rotation that Faustie described in this thread. I think it's something worth trying out at-least.
Speaking of Rockford, does anybody know why the bank vault is always glitched out? I was looking forward to doing bank RP but it's hard when the vault door doesn't work properly.
You need two people to open, if this is what you're asking? If not then I don't really know, never used it before.
(Apr 26, 2016, 08:36 AM)Mustang Wrote: [ -> ]You need two people to open, if this is what you're asking? If not then I don't really know, never used it before.

That's not what I mean. The door is glitched into the wall and so on.
(Apr 26, 2016, 04:30 AM)Nevy Wrote: [ -> ]
(Apr 26, 2016, 01:45 AM)Stomm Wrote: [ -> ]Also, why has the main Rockford server been ignored so much?

It's missing some of the newer features, and some of the older features are still very much broken.

Ever since the v2a update to Rockford it seems to have been put on the back burner, with just small fixes put in place to make it barely playable. With it being so much less polished than EvoCity has also been a large factor in killing the population. When you get on and everyone spawns in the same spot, the location system is broken, and jail teleporting doesn't work, that doesn't keep many people on there.

I completely agree with this.

Not to mention the fact that someone kept enabling VCMod and causing the bug where passengers would get killed when exiting any vehicle.


Im sorry guys, but this is not correct. The US Rockford is a 1:1 copy of the EU gamemode-build. Whenever an update is pushed to the EU (our main-host), it'll be automatically synced to the US host within seconds.

https://limelightgaming.net/services/cha.../index.php  <-----
Regarding Rockford-US:

The issues are resolved but we are still facing connection-issues to steam-servers.
Atleast we have access to the US-Host and we are trying to fix the connection-issue now.
Rockford US & EU

Scrap Evocity forever

New way of RP

????

Profit.
Great to see Rockford as EU Smile
(Apr 26, 2016, 11:43 AM)Burnett Wrote: [ -> ]
(Apr 26, 2016, 04:30 AM)Nevy Wrote: [ -> ]
(Apr 26, 2016, 01:45 AM)Stomm Wrote: [ -> ]Also, why has the main Rockford server been ignored so much?

It's missing some of the newer features, and some of the older features are still very much broken.

Ever since the v2a update to Rockford it seems to have been put on the back burner, with just small fixes put in place to make it barely playable. With it being so much less polished than EvoCity has also been a large factor in killing the population. When you get on and everyone spawns in the same spot, the location system is broken, and jail teleporting doesn't work, that doesn't keep many people on there.

I completely agree with this.

Not to mention the fact that someone kept enabling VCMod and causing the bug where passengers would get killed when exiting any vehicle.


Im sorry guys, but this is not correct. The US Rockford is a 1:1 copy of the EU gamemode-build. Whenever an update is pushed to the EU (our main-host), it'll be automatically synced to the US host within seconds.

https://limelightgaming.net/services/cha.../index.php  <-----
Sorry, the gamemode is the same, but not all the changes such as lockers have been implemented on Rockford, and some other things are broken. These have been mentioned in the past.
Well, it is already trumping US... even with 2 players on right now.
Now, instead of 1 "empty" Rockford, we will have 2 Big Grin

Im sorry guys, but 2 servers at same map? No logic. Try diferent maps, 6 pages of comments, only 1/3 of the players who comment really play in Rockford or limelight at all.
(Apr 26, 2016, 10:54 PM)sauce Wrote: [ -> ]Well, it is already trumping US... even with 2 players on right now.

Were you here when the US server actually was up to date and fixed?
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