Oct 28, 2015, 08:08 PM
Suggestion for in-game: Firehose, bigger fires and random fires
In detail, explain your suggestion: Firehose that connects to the firetruck (Not chief vehicle), that has a lot bigger tank than the fire extinguisher. Firefighter has to be under 50 meters close to the firetruck for it to work.
Bigger fires - A normal fire is only one "entity" of fire, fires should spread and generate instead of just disappearing so fast
Random generating fires - Fires that generate spontaneously at forest areas (not where people actually are).
Why should this be implemented? Because the current fire system is extremely lackluster. Firefighters go out and extinguish one fire, takes 10 seconds and you're done and then nothing happens for an hour. It's no challenge at all and it's just not nearly as fun as it could be. With this the job is a lot more exciting and worthwhile.
Firehose is already a prop here:
https://steamcommunity.com/sharedfiles/f...=Fire+hose
In detail, explain your suggestion: Firehose that connects to the firetruck (Not chief vehicle), that has a lot bigger tank than the fire extinguisher. Firefighter has to be under 50 meters close to the firetruck for it to work.
Bigger fires - A normal fire is only one "entity" of fire, fires should spread and generate instead of just disappearing so fast
Random generating fires - Fires that generate spontaneously at forest areas (not where people actually are).
Why should this be implemented? Because the current fire system is extremely lackluster. Firefighters go out and extinguish one fire, takes 10 seconds and you're done and then nothing happens for an hour. It's no challenge at all and it's just not nearly as fun as it could be. With this the job is a lot more exciting and worthwhile.
Firehose is already a prop here: