Aug 17, 2015, 01:10 AM
Author's notes: This suggestion was copied from the FL forums. All credits go to: DanManC
Suggestion for in-game
In detail, explain your suggestion:
Police should only be able to hold two sets of cuffs at any given time, only being able to detain two suspects by themselves. SWAT units should be able to carry around five zip ties to detain up to five suspects.
The only way the officers should be able to recover their cuffs/zip ties is if:
~They remove the cuffs from the suspect themselves.
~They arrest the suspect with the cuffs on.
~They resupply at their cruiser.
Why should this be implemented?
This will increase realism. You don't see a simple traffic Cop detaining a large amount of suspects with out any backup. It also seems a bit unrealistic to be able to handcuff an unlimited number of people.
Suggestion for in-game
In detail, explain your suggestion:
Police should only be able to hold two sets of cuffs at any given time, only being able to detain two suspects by themselves. SWAT units should be able to carry around five zip ties to detain up to five suspects.
The only way the officers should be able to recover their cuffs/zip ties is if:
~They remove the cuffs from the suspect themselves.
~They arrest the suspect with the cuffs on.
~They resupply at their cruiser.
Why should this be implemented?
This will increase realism. You don't see a simple traffic Cop detaining a large amount of suspects with out any backup. It also seems a bit unrealistic to be able to handcuff an unlimited number of people.