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Full Version: Add a clock to the HUD
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Suggestion for <in-game/forum/teamspeak etc.> Ingame

In detail, explain your suggestion: Add a clock that shows ingame time on the HUD..

Why should this be implemented? I think this should be implemented as it would improve roleplay..

(Very simple suggestion so I don't type more than needed)
(Aug 8, 2015, 01:32 PM)Jompe link Wrote: [ -> ]Suggestion for <in-game/forum/teamspeak etc.> Ingame

In detail, explain your suggestion: Add a clock that shows ingame time on the HUD..

Why should this be implemented? I think this should be implemented as it would improve roleplay..

(Very simple suggestion so I don't type more than needed)

+support

'I'll pick you up at <insert time>'
'I'll be there in <insert time relative to clock>'
Huge +Support

An ingame clock would improve the roleplay a lot.
A clock for v33x would be good but for v2d it's always daytime so it wouldn't really work.

+Support
+Support
Massive +Support
+ Support, always bugged me that there wasn't one.
+Support! I think a minute should be at least 20-30 seconds.
(Aug 8, 2015, 06:24 PM)Blurr link Wrote: [ -> ]+Support! I think a minute should be at least 20-30 seconds.

Well it'd have to sync up with v33x day/night time. I'm fairly sure that the night is longer than day on that map, not timed it to check though.
+Support
+Support

Also watches would be nice
+Support
+support

This would be great for RP's (For example: Shop will be open from 9.00am to 9.00pm).
+Support
This is gr8 m8 so noone will get here l8 for the d8.

But seriously, this is something that would improve RP very much. Add plz Smile
(Aug 8, 2015, 09:54 PM)Brennan link Wrote: [ -> ]+Support

Also watches would be nice

10/10 would by an Omega

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+Support