Aug 1, 2015, 02:01 PM
Suggestion for Gamemode
In detail, explain your suggestion: I propose that we introduce a few measures to increase the realism of our current Inventory system. Firstly I propose that ARC Bank in added to the server.
(Link Here)
ARC Bank is a money storing system which boasts many interesting features. Firstly money stored in ARC Bank can have interest placed onto it an intensive to place money in the bank. Different account levels offer different interest rates.
ARC Bank allows group accounts to be set up offering clans a way of sharing funds between members, permissions on how can access the money is set-up by the clan leader / group account creator.
ARC Bank is easy to add into any gamemode and shouldn't take too much coding.
A pin machine comes with the addon and allows players to transfer money to one another by a pin machine. This would be ideal for store RP.
Offers an ATM hacking option, although I'm not a fan of it there could be some potential for it.
I would also like to see that money kept on your person, drops on death or is lost upon death, this way there is a reason to store money in the bank and you don't see people carrying thousands of dollars on their person.
Why should this be implemented?
These two systems would vastly change the gamemode for the better, it would require players to think do I really need these weapons / cash on me in fear of losing it. We would see less people pulling guns in situations where their character e.g. a citizen wouldn't have access to such weaponry. E.g. pulling assault rifles out of nowhere to be used for a few minutes.
In detail, explain your suggestion: I propose that we introduce a few measures to increase the realism of our current Inventory system. Firstly I propose that ARC Bank in added to the server.
ARC Bank is a money storing system which boasts many interesting features. Firstly money stored in ARC Bank can have interest placed onto it an intensive to place money in the bank. Different account levels offer different interest rates.
ARC Bank allows group accounts to be set up offering clans a way of sharing funds between members, permissions on how can access the money is set-up by the clan leader / group account creator.
ARC Bank is easy to add into any gamemode and shouldn't take too much coding.
A pin machine comes with the addon and allows players to transfer money to one another by a pin machine. This would be ideal for store RP.
Offers an ATM hacking option, although I'm not a fan of it there could be some potential for it.
I would also like to see that money kept on your person, drops on death or is lost upon death, this way there is a reason to store money in the bank and you don't see people carrying thousands of dollars on their person.
Why should this be implemented?
These two systems would vastly change the gamemode for the better, it would require players to think do I really need these weapons / cash on me in fear of losing it. We would see less people pulling guns in situations where their character e.g. a citizen wouldn't have access to such weaponry. E.g. pulling assault rifles out of nowhere to be used for a few minutes.