Jan 21, 2025, 03:03 PM
Explain your suggestion, in detail:
Add a Tool category or Activity-based categories for the F1 Menu
Explain why the suggestion should be implemented:
Some menus are very full and it makes an Impact when navigating the F1 Inventory and Market. An example of this is Fishing. Most (if not all) Fishing-related items are found in the Food Category. While it makes sense to some degree, I'm not personally eating bait or my fishing rods, nor would I call my rods food. I think these need to go under one of the two options below to make it clearer.
Option 1
Add 1 Category called Tools
This category will fill all the tool-related items together allowing it to be easier to gather tools.
Option 2
Add Categories based on the activity
These categories would be filled based on the activity. Separate activities could include Woodcutting, Fishing and if activities are added like Farming or Mining .
I understand Option 2 might be harder as from listening to developer advice for adding categories as it isn't as simple and as adding a new title due to the amount of times specific categories are mentioned in other files. (Old Gamemode Moment.)
Add a Tool category or Activity-based categories for the F1 Menu
Explain why the suggestion should be implemented:
Some menus are very full and it makes an Impact when navigating the F1 Inventory and Market. An example of this is Fishing. Most (if not all) Fishing-related items are found in the Food Category. While it makes sense to some degree, I'm not personally eating bait or my fishing rods, nor would I call my rods food. I think these need to go under one of the two options below to make it clearer.
Option 1
Add 1 Category called Tools
This category will fill all the tool-related items together allowing it to be easier to gather tools.
Option 2
Add Categories based on the activity
These categories would be filled based on the activity. Separate activities could include Woodcutting, Fishing and if activities are added like Farming or Mining .
I understand Option 2 might be harder as from listening to developer advice for adding categories as it isn't as simple and as adding a new title due to the amount of times specific categories are mentioned in other files. (Old Gamemode Moment.)