Jan 21, 2025, 02:03 PM
Explain your suggestion, in detail:
Add a Tool category or Activity-based categories for the F1 Menu
Explain why the suggestion should be implemented:
Some menus are very full and it makes an Impact when navigating the F1 Inventory and Market. An example of this is Fishing. Most (if not all) Fishing-related items are found in the Food Category. While it makes sense to some degree, I'm not personally eating bait or my fishing rods, nor would I call my rods food. I think these need to go under one of the two options below to make it clearer.
Option 1
Add 1 Category called Tools
This category will fill all the tool-related items together allowing it to be easier to gather tools.
Option 2
Add Categories based on the activity
These categories would be filled based on the activity. Separate activities could include Woodcutting, Fishing and if activities are added like Farming or Mining
.
I understand Option 2 might be harder as from listening to developer advice for adding categories as it isn't as simple and as adding a new title due to the amount of times specific categories are mentioned in other files. (Old Gamemode Moment.)
Add a Tool category or Activity-based categories for the F1 Menu
Explain why the suggestion should be implemented:
Some menus are very full and it makes an Impact when navigating the F1 Inventory and Market. An example of this is Fishing. Most (if not all) Fishing-related items are found in the Food Category. While it makes sense to some degree, I'm not personally eating bait or my fishing rods, nor would I call my rods food. I think these need to go under one of the two options below to make it clearer.
Option 1
Add 1 Category called Tools
This category will fill all the tool-related items together allowing it to be easier to gather tools.
Option 2
Add Categories based on the activity
These categories would be filled based on the activity. Separate activities could include Woodcutting, Fishing and if activities are added like Farming or Mining
.I understand Option 2 might be harder as from listening to developer advice for adding categories as it isn't as simple and as adding a new title due to the amount of times specific categories are mentioned in other files. (Old Gamemode Moment.)