Jan 5, 2025, 09:15 AM
Jan 5, 2025, 10:28 AM
Not 100% relevant but this reads like it was written by AI and it’s really annoying to read.
Jan 5, 2025, 12:56 PM
I remember reading a post similar to this years ago, I didn’t quite understand it then and I still don’t understand it now.
In all my time playing LL I’ve never been conflicted on what I can and can’t do due to the rules - maybe that’s just me; but I feel like the majority of players have a thorough understanding of the rules and are able to play in a way which doesn’t breach them.
I actually think LL is one of the lesser strict servers. There are other servers which have stricter rules that are more heavily enforced and thus inhibit what you can and can’t do whilst playing, LL seems more lax to me.
In all my time playing LL I’ve never been conflicted on what I can and can’t do due to the rules - maybe that’s just me; but I feel like the majority of players have a thorough understanding of the rules and are able to play in a way which doesn’t breach them.
I actually think LL is one of the lesser strict servers. There are other servers which have stricter rules that are more heavily enforced and thus inhibit what you can and can’t do whilst playing, LL seems more lax to me.
Jan 5, 2025, 03:36 PM
Sometimes I wonder why it’s always people with quite a history of bans & blacklists posting these kind of „discussions“.
But thanks for the read, ChatGPT.
But thanks for the read, ChatGPT.
Jan 5, 2025, 05:03 PM
(Jan 5, 2025, 09:15 AM)Diesel Wrote: [ -> ]What Could Be Improved:
1. Simplify the Rules: Focus on a few core guidelines, such as respecting others’ roleplay and avoiding outright trolling.
2. Empower Creativity: Allow players and admins to create unique scenarios without fear of excessive backlash or punishment.
3. Encourage Dynamic Play: Let the unexpected happen. If someone’s chef roleplay is disrupted by a Taliban invasion, they should adapt and roleplay through it, not file a complaint.
4. Reduce Fear of Rule-Breaking: Admins should create a culture where players feel safe taking risks within the spirit of roleplay, instead of constantly second-guessing their actions.
Since the relaunch I've had nothing but good interactions with the staff, still. I feel like this had to be said
1. The rules are being looked at dynamically, we are altering and amended those that we can see directly impact roleplay currently. We are always open to suggestion of rewording, removing or changing any rules that you believe are current preventing or restricting roleplay to others. An example was a recent change and alteration of a dictator rule.
2. I agree, in the past prior to the first closure punishments were relatively heavy at some points, a discussion amongst the team was made to focus more on letting those 'RP' situations out and have more leniency when it comes to minor rule infractions. We are looking at a preventative measure by teaching, guiding and aiding players when rule-breaks occur. Rather than just outright punishing them and throwing away the keys.
3. This ties slightly to my point in 2. We are keen to let RPs 'play out', unless it directly impacts the server or is ludicrous enough that a gentle reminder to steer back on track.
4. Agreed, and this is something that will come over time as we adapt to the reopening. It was a hot-topic prior to closure that rules needed to change and that administration needs be more open minded and less strict. We are however aware that sometimes with all the effort some players just do not learn, and infact we do need to seek usage of our blacklisting tools.
I know I personally am open to all feedback in terms of administration, but I also believe the team in general is too.
Jan 5, 2025, 06:50 PM
Jan 5, 2025, 09:11 PM
The server has just reopened, it'll take a bit to fine tune how we can make things better. Things aren't perfect but we've got the right people and things in place to make a good crack at making a fun server. I think its a bit too early to say Limelight is boring in my opinion, though I appreciate the honesty.
I've always been quite strict as an admin, especially when I first started as it was relentless @ calls and trying to keep three servers under wraps and was a nightmare. Years later, I find myself playing with people that prop-smash or start messing around and give them a chance to learn as opposed to banning them which has had a tremendous impact on player retention from my perspective.
There's a big difference between making a mistake and deliberately trying to disrupt gameplay which should remain the defining point between being punished and not.
I do genuinely appreciate the adult conversation being had about how you feel the state of things are, this is something that we can all maintain now that we are all that bit older from when Limelight was last open :)
I've always been quite strict as an admin, especially when I first started as it was relentless @ calls and trying to keep three servers under wraps and was a nightmare. Years later, I find myself playing with people that prop-smash or start messing around and give them a chance to learn as opposed to banning them which has had a tremendous impact on player retention from my perspective.
There's a big difference between making a mistake and deliberately trying to disrupt gameplay which should remain the defining point between being punished and not.
I do genuinely appreciate the adult conversation being had about how you feel the state of things are, this is something that we can all maintain now that we are all that bit older from when Limelight was last open :)
Jan 6, 2025, 12:19 AM
basically what i think hes tryna say is let us rdm :)
Jan 6, 2025, 06:45 PM
Jan 6, 2025, 08:25 PM
Jan 6, 2025, 09:28 PM
Jan 6, 2025, 09:40 PM
(Jan 5, 2025, 09:11 PM)Nacreas Wrote: [ -> ]I do genuinely appreciate the adult conversation being had about how you feel the state of things are, this is something that we can all maintain now that we are all that bit older from when Limelight was last open :)
Jan 6, 2025, 10:30 PM
After reading Vauld's post, I can see which line you are trying to pick up, Diesel.
To be honest; I don't think Limelight's "structure" in terms of rules and gamemode is serious enough to attract players who prefer a serious gamemode and roleplay, and we can't capture players who desire normal DarkRP.
I remember there was a saying amongst people in the community; "The gamemode is semi-serious, but the roleplay is serious" Hmmm, I might be in the wrong here, but I would very much prefer a Limelight where both the gamemode and roleplay are played out as semi-serious.
Regardless of whether some think this thread is written by ChatGPT, I don't think that should be the focus.
I believe the current player base is here because they are either very new - or they play on nostalgia.
My hope and wish is that we can use this possibility to change some of the "ways of doing" we had which previously resulted in a closure. Is that to loosen up some rules? Many rules? Should the rules be adjusted to match the gamemode we have? I don't know. But what I do know - is that "sitting still in the boat" isn't the solution.
I hope a proper discussion about solutions will be the main topic in this thread.
To be honest; I don't think Limelight's "structure" in terms of rules and gamemode is serious enough to attract players who prefer a serious gamemode and roleplay, and we can't capture players who desire normal DarkRP.
I remember there was a saying amongst people in the community; "The gamemode is semi-serious, but the roleplay is serious" Hmmm, I might be in the wrong here, but I would very much prefer a Limelight where both the gamemode and roleplay are played out as semi-serious.
Regardless of whether some think this thread is written by ChatGPT, I don't think that should be the focus.
I believe the current player base is here because they are either very new - or they play on nostalgia.
My hope and wish is that we can use this possibility to change some of the "ways of doing" we had which previously resulted in a closure. Is that to loosen up some rules? Many rules? Should the rules be adjusted to match the gamemode we have? I don't know. But what I do know - is that "sitting still in the boat" isn't the solution.
I hope a proper discussion about solutions will be the main topic in this thread.
Jan 6, 2025, 11:01 PM
(Jan 6, 2025, 09:28 PM)Ishnifan Wrote: [ -> ]Whatever makes u happy ig(Jan 6, 2025, 08:25 PM)Diesel Wrote: [ -> ](Jan 6, 2025, 06:45 PM)Ishnifan Wrote: [ -> ]I'm the mentioned President in the recent experiences section.
You were sending me threats because I wouldn't (I'm quoting you here) "be your friend" and issue a business license for your mosque (see Picture 1).
You had a 20k impound fee on your car because you were a repeat offender for reckless driving and while you were at it, you had people get killed. Then you tried getting your car from the impound by saying that "The president said I can have my car back for free." and later lockpicking your car out of the impound (even admitting it to me IC, I wish I was making this shit up. See Picture 2).
Then you decided it would be a great idea to come to nexus and assault me because I wouldn't convince the police to release a repeat offender's car (see Video 1). Then you proceeded to insult me in my PMs for "betraying" you. You claim that I pardoned you of your crimes and the supposed 300k debt, and then changed my mind and arrested you instead.
And if you're gonna lie about something, please write yourself next time.
Signed Ishnifan :)
Picture 1:
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Picture 2:
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Ahaaha this had nothing to do with you.. this story is about the president AFTER you, I think it was stomm if I remember correctly. Don't call me a liar
Either way, it still feels like you we're talking about me. I still call bullshit on your claims.
Jan 6, 2025, 11:32 PM
(Jan 6, 2025, 10:30 PM)Zona Wrote: [ -> ]After reading Vauld's post, I can see which line you are trying to pick up, Diesel.
To be honest; I don't think Limelight's "structure" in terms of rules and gamemode is serious enough to attract players who prefer a serious gamemode and roleplay, and we can't capture players who desire normal DarkRP.
I remember there was a saying amongst people in the community; "The gamemode is semi-serious, but the roleplay is serious" Hmmm, I might be in the wrong here, but I would very much prefer a Limelight where both the gamemode and roleplay are played out as semi-serious.
Regardless of whether some think this thread is written by ChatGPT, I don't think that should be the focus.
I believe the current player base is here because they are either very new - or they play on nostalgia.
My hope and wish is that we can use this possibility to change some of the "ways of doing" we had which previously resulted in a closure. Is that to loosen up some rules? Many rules? Should the rules be adjusted to match the gamemode we have? I don't know. But what I do know - is that "sitting still in the boat" isn't the solution.
I hope a proper discussion about solutions will be the main topic in this thread.
yes this is exactly what i mean, i want LL to be semi-serious. Not like darkRP and neither too serious.