Aug 5, 2019, 09:16 PM
Explain your suggestion, in detail: Allow paramedics to view a player's health when they are ragdolled. Possibly through some kind of notification when you 'use' (or press e) on a ragdoll with the med kit. It could also show a /me message saying '<player> gets the vitals of <downed player>'.
Explain why the suggestion should be implemented: The current system that shows 'Injured', 'Severely Injured', etc. isn't always accurate, and it is annoying not trying to let the player die while not healing too much to where the player is revived. It would be a simple addition that would help paramedics control the roleplay.
Explain why the suggestion should be implemented: The current system that shows 'Injured', 'Severely Injured', etc. isn't always accurate, and it is annoying not trying to let the player die while not healing too much to where the player is revived. It would be a simple addition that would help paramedics control the roleplay.