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Full Version: 3 Weeks, 3 Maps! - Map Trial Period
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(Jan 1, 2019, 02:49 PM)Night Wrote: [ -> ]Please be constructive if providing feedback. A lot of time was spent by a ton of people to ensure we got this all ready for you guys doing areas, entity locations, jail spawns, everything, so we'd appreciate if you put in the effort to tell us where things don't work, and how they can be improved so that if it does come around to having that map implemented, we know what to do.

"I don't like it merrrr, it doesn't feel like limelight 2015 merrrr" 

jokes aside, I am hyped for these tests.
(Jan 1, 2019, 03:16 PM)StephanGH Wrote: [ -> ]Wellp. Looks like we are bingeplaying LL this week, then taking a 2 week break

While I can respect that, it's best for LL if everyone joins in on the trials and provides the best feedback! Smile
Change is always exciting. Looking forward to testing all 3 maps and hearing about what will come from the trials!
(Jan 1, 2019, 03:36 PM)Bambo Wrote: [ -> ]
(Jan 1, 2019, 03:16 PM)StephanGH Wrote: [ -> ]Wellp. Looks like we are bingeplaying LL this week, then taking a 2 week break

While I can respect that, it's best for LL if everyone joins in on the trials and provides the best feedback! Smile

Ofcourse, but I've played EvoCity, all of them. It isn't a map I enjoy.
Week 4 back to goat Rockford???
truenorth or riot
Truenorth is nice
I think if we go with truenorth we need to have a rule about basing in the mines. I only had an excuse to search it because I was enjoying being a park ranger. And lo and behold there was a contraband base there with 3 layers of protection.
(Jan 1, 2019, 10:41 PM)Montyfatcat Wrote: [ -> ]I think if we go with truenorth we need to have a rule about basing in the mines. I only had an excuse to search it because I was enjoying being a park ranger. And lo and behold there was a contraband base there with 3 layers of protection.

The whole idea of the mine can be scratched off. We had blocked off a road on Rockford up in the Villa's, wouldn't be hard to add world props and block off the mines.
The mines have multiple entrances and are pretty nice to get to different areas of the map on foot. Maybe just ban contrabasing in there?
I’m with Pollux on that, the mines can be used for so much, like illegal research RP, a smuggling route, MineRP, and more.
Nothing wrong with basing in the mines. However, the ladders offer a great pre-made doomfort, so using that as a defender should be classed as doom forting, even if you didn't build it.
(Jan 2, 2019, 01:51 AM)Kvatch Wrote: [ -> ]Nothing wrong with basing in the mines. However, the ladders offer a great pre-made doomfort, so using that as a defender should be classed as doom forting, even if you didn't build it.
Can we have another map vote after all the trails aswell?
I was heading towards truenorth but after playing and driving around I've changed my mind - I understand you can change it in the F1 menu but others may not do this.
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