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Full Version: Bigger & Better Signs
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Explain your suggestion, in detail: Allow for signs to have bigger canvases and bigger fonts for more customisation.

Explain why the suggestion should be implemented: The current signs are so restricting, from both their font size and their overall size. Often when you see store signs in real life, they're usually much more elongated than the ones currently in the game. 


Boots Pharmacy Sign Size
 pls explain why -support.
The reference image you have gave is possible through multiple signs or Crafty Photoshopping skills. Im confused what this suggestion is. Is it to change the canvas size ?
(Sep 21, 2018, 06:12 PM)Vadar Wrote: [ -> ]The reference image you have gave is possible through multiple signs or Crafty Photoshopping skills. Im confused what this suggestion is. Is it to change the canvas size ?

Yes. As well as larger fonts.
"Boots Pharmacy Sign". Okay then.

+support
-Support

Size is good, customizability is almost infinite as you can just make the image on an image editor with whatever font, color & shapes you want.
(Sep 21, 2018, 06:01 PM)Rydolph Wrote: [ -> ] pls explain why -support.

you can spawn multiple signs and achieve mostly anything with the signs we already have
(Sep 21, 2018, 07:30 PM)Armard Wrote: [ -> ]
(Sep 21, 2018, 06:01 PM)Rydolph Wrote: [ -> ] pls explain why -support.

you can spawn multiple signs and achieve mostly anything with the signs we already have
(Sep 21, 2018, 07:30 PM)Armard Wrote: [ -> ]
(Sep 21, 2018, 06:01 PM)Rydolph Wrote: [ -> ] pls explain why -support.

you can spawn multiple signs and achieve mostly anything with the signs we already have

Multiple signs are a hassle through the fact that you have to crop them perfectly for it to look correct, which in end wastes a sign. By increasing the size of the canvas you will only need to use one.

Apex

(Sep 21, 2018, 09:39 PM)Rydolph Wrote: [ -> ]
(Sep 21, 2018, 07:30 PM)Armard Wrote: [ -> ]
(Sep 21, 2018, 06:01 PM)Rydolph Wrote: [ -> ] pls explain why -support.

you can spawn multiple signs and achieve mostly anything with the signs we already have

Multiple signs are a hassle through the fact that you have to crop them perfectly for it to look correct, which in end wastes a sign. By increasing the size of the canvas you will only need to use one.

Why limit the amount of signs people can use for a roleplay?
(Sep 22, 2018, 12:44 AM)Apex Wrote: [ -> ]
(Sep 21, 2018, 09:39 PM)Rydolph Wrote: [ -> ]
(Sep 21, 2018, 07:30 PM)Armard Wrote: [ -> ]you can spawn multiple signs and achieve mostly anything with the signs we already have

Multiple signs are a hassle through the fact that you have to crop them perfectly for it to look correct, which in end wastes a sign. By increasing the size of the canvas you will only need to use one.

Why limit the amount of signs people can use for a roleplay?

Mainly to reduce the overall number of entities in play, which helps keep some of the lag related issues down.
Pushing for Staff Review.

#type:[review]
Approved.