Jul 20, 2018, 06:05 PM
Explain what your suggestion is in detail
I believe that there is a huge imbalance of weapons and ballistics, not to mention inaccuracies within the firearms and weapons depicted on LimeLight. The server has a very matured gamemode, therefore I believe the weapons and ballistics could benefit from changes made to them.
I understand that it's also time consuming to add stuff like this, and I would understand if only parts of this suggestion where added (if at all)
Ballistics
Firstly I'm going to go into detail about what I think should be changed regarding the ballistics.
Kevlar Vests: (This can differ heavily depending on who you ask) Normally Kevlar vests simply refer to vests that are bullet resistant and knife proof. For example British police can wear Knife Proof vest which are made from Kevlar. One thing to note is this is often referred to as “Soft Armor” as they do not have ceramic plates. As Kevlar is simply a synthetic fiber.
Soft Armor cannot effectively diffuse the effects of high caliber bullets, such as those discharged from the AR15 and HK416. However the smaller rounds such as .22 and 9mm may not (depending on the thickness) penetrate Kevlar alone. In turn, I feel that Kevlar Vests should be purchasable from a gun dealer, and only be effective against 9mm, 45 ACP and other small caliber rounds, melee weapons and fists.
Next, I believe vests (used by SWAT) and so on should be ceramic. As it currently stands I'm not completely familiar with Ballistics Armor rating, however here is a website depicting NIJ ratings listed by my friend:
https://www.safeguardarmor.com/support/b...on-levels/
I my self am most familiar with the AR500 Steel commonly found in vests:
https://www.ar500armor.com/
Another friend suggested this:
https://www.bulletproofme.com/Ballistic_...vels.shtml
I also feel as though police should not be able to equip high rated ballistics armor, as it currently stands - police are outfitted with the same gear as SWAT. In turn, firefights are usually won by the police. I myself witnessed two officers kill 3 people with AR's. I do not think Police should be as effective as SWAT in a firefight, it removes the purpose of the SWAT in a lot of cases.
I've not spent a lot of time as SWAT though when we are called out the police have usually already handled the situation, which leads me on to my next point.
Loadouts
I'm not a United States National, and I have spent very little to no time in the US. However, I have done my research. I've watched a fair few videos from various police departments dotted around the states and I've concluded this:
Officers CAN carry large assault rifles (The AR15 became a standard after the North Hollywood Shootout). However, what I also found is a lot of officers will not carry large caliber rifles in urban areas and cities. Officers commonly carry pistols. Each state varies, some departments even let their officers choose. In rural areas, it's more common for police to carry larger firearms as SWAT teams may not be on stand by, - there may not even be a SWAT team at all. So it makes sense for Police to carry large firearms, but in a city - SWAT teams are on standby and so you tend to find most officers are not equipping large caliber weapons.
Often in RP, a lot of people who assume the chief role will actually create divisions using the command to set team names, this is great. I think a system should be implemented so that only SOME officers can carry AR15's, MP5's and shotguns. It's in my personal opinion that officers should mainly be carrying pistols. Maybe even a separate role for officers who carry large firearms, which varies depending on the amount of players.
I do then understand that this creates an imbalance especially if SWAT is inactive, but it leads me onto my final point.
General Weapons Balancing
I've not been in a lot of firefights. But I've witnessed a fair few and the conclusion I came to was this. Pistols are quite underpowered, especially the 44. Magnum revolver and the Glock 17. Rifles vary, some of the damage is inconsistent. And in general, I just think the weapons are a bit poop.
Edit: I forgot to mention that weapons should be more lethal in general. Sometimes I wonder whether people are less inclined to follow FearRP, if they are being held at gun point via a pistol. Realistically, I don't think you should be able to survive an entire magazine from a Glock 17. Maybe take some inspiration from the Battlefield 4 hardcore model.
My proposal is this. If police are reduced to pistols, then by default, legally purchased rifles, SMGS and PDW's should be semi-automatic, and that an illegal conversion kit should be purchasable from the Black Market dealer. This means the rifles are nerfed, but still powerful. It also allows people to actually defend themselves against police, and makes firefights more realistic in the process.
The only time I've seen police lose is when they were outnumbered. And, I mean significantly outnumbered this was seen in the Skyline Gang incident. I feel this should not be the case, I don’t think people who engage law enforcement should be at a huge disadvantage.
Edit: In the end, I want to see there being an equal playing field for firefights - I read through, and can understand that it would appear that it looks like I'm saying police should be significantly weaker compared to hostiles who are armed, no I just think that police should be less effective as SWAT In firefights, and in turn, see more call outs for SWAT, even over a lone shooter.
I don't like comparing to the real world, as an admin put it: It's a semi-serious RP Server. But if we take the Dallas shooting, the majority of officers that can be seen have Glocks. I took the first 30 seconds of the ABC news footage (at this point everyone who had responded can be seen), and counted around 28 officers with pistols, as opposed to seven officers, of which, three were seen carrying SMG's of some digression, four had long rifles - moreover, at this point it would appear SWAT had also arrived at the scene, though I was only able to see one SWAT unit.
What my balancing should result in is less aggressive police. In turn, I believe reducing the majority of police to pistols is the resolve. But improving the pistols as the balance. This could also see more officers patrolling together, which is common in cities, I actually noted that on my trip to New York, I rarely saw an officer alone.
I’ve not tested this thoroughly, and I would love to know the values in the respected files but; It would appear as though the sawn off shotgun is significantly worse than than the other shotgun. Which makes no sense, in a close quarters situation, by all accounts it should be significantly better.
Weapon Bugs
I also feel that the weapons should not make such loud noises when equipping them. People have arrested me simply because they “heard me equip a weapon”. Also, the bug when reloading shotguns is annoying. And while I love a 12 inch barrel protruding from my pants, I don’t think using my phallus is a conventional way of firing or even holding a gun.
I believe that there is a huge imbalance of weapons and ballistics, not to mention inaccuracies within the firearms and weapons depicted on LimeLight. The server has a very matured gamemode, therefore I believe the weapons and ballistics could benefit from changes made to them.
I understand that it's also time consuming to add stuff like this, and I would understand if only parts of this suggestion where added (if at all)
Ballistics
Firstly I'm going to go into detail about what I think should be changed regarding the ballistics.
Kevlar Vests: (This can differ heavily depending on who you ask) Normally Kevlar vests simply refer to vests that are bullet resistant and knife proof. For example British police can wear Knife Proof vest which are made from Kevlar. One thing to note is this is often referred to as “Soft Armor” as they do not have ceramic plates. As Kevlar is simply a synthetic fiber.
Soft Armor cannot effectively diffuse the effects of high caliber bullets, such as those discharged from the AR15 and HK416. However the smaller rounds such as .22 and 9mm may not (depending on the thickness) penetrate Kevlar alone. In turn, I feel that Kevlar Vests should be purchasable from a gun dealer, and only be effective against 9mm, 45 ACP and other small caliber rounds, melee weapons and fists.
Next, I believe vests (used by SWAT) and so on should be ceramic. As it currently stands I'm not completely familiar with Ballistics Armor rating, however here is a website depicting NIJ ratings listed by my friend:
I my self am most familiar with the AR500 Steel commonly found in vests:
Limelight - Link watcher |
|
You're about to enter the following site: https://www.ar500armor.com/ Please note: You should only visit trusted sites. We are not responsible for any loss of your privacy. |
Another friend suggested this:
Limelight - Link watcher |
|
You're about to enter the following site: https://www.bulletproofme.com/Ballistic_Protection_Levels.shtml Please note: You should only visit trusted sites. We are not responsible for any loss of your privacy. |
I also feel as though police should not be able to equip high rated ballistics armor, as it currently stands - police are outfitted with the same gear as SWAT. In turn, firefights are usually won by the police. I myself witnessed two officers kill 3 people with AR's. I do not think Police should be as effective as SWAT in a firefight, it removes the purpose of the SWAT in a lot of cases.
I've not spent a lot of time as SWAT though when we are called out the police have usually already handled the situation, which leads me on to my next point.
Loadouts
I'm not a United States National, and I have spent very little to no time in the US. However, I have done my research. I've watched a fair few videos from various police departments dotted around the states and I've concluded this:
Officers CAN carry large assault rifles (The AR15 became a standard after the North Hollywood Shootout). However, what I also found is a lot of officers will not carry large caliber rifles in urban areas and cities. Officers commonly carry pistols. Each state varies, some departments even let their officers choose. In rural areas, it's more common for police to carry larger firearms as SWAT teams may not be on stand by, - there may not even be a SWAT team at all. So it makes sense for Police to carry large firearms, but in a city - SWAT teams are on standby and so you tend to find most officers are not equipping large caliber weapons.
Often in RP, a lot of people who assume the chief role will actually create divisions using the command to set team names, this is great. I think a system should be implemented so that only SOME officers can carry AR15's, MP5's and shotguns. It's in my personal opinion that officers should mainly be carrying pistols. Maybe even a separate role for officers who carry large firearms, which varies depending on the amount of players.
I do then understand that this creates an imbalance especially if SWAT is inactive, but it leads me onto my final point.
General Weapons Balancing
I've not been in a lot of firefights. But I've witnessed a fair few and the conclusion I came to was this. Pistols are quite underpowered, especially the 44. Magnum revolver and the Glock 17. Rifles vary, some of the damage is inconsistent. And in general, I just think the weapons are a bit poop.
Edit: I forgot to mention that weapons should be more lethal in general. Sometimes I wonder whether people are less inclined to follow FearRP, if they are being held at gun point via a pistol. Realistically, I don't think you should be able to survive an entire magazine from a Glock 17. Maybe take some inspiration from the Battlefield 4 hardcore model.
My proposal is this. If police are reduced to pistols, then by default, legally purchased rifles, SMGS and PDW's should be semi-automatic, and that an illegal conversion kit should be purchasable from the Black Market dealer. This means the rifles are nerfed, but still powerful. It also allows people to actually defend themselves against police, and makes firefights more realistic in the process.
The only time I've seen police lose is when they were outnumbered. And, I mean significantly outnumbered this was seen in the Skyline Gang incident. I feel this should not be the case, I don’t think people who engage law enforcement should be at a huge disadvantage.
Edit: In the end, I want to see there being an equal playing field for firefights - I read through, and can understand that it would appear that it looks like I'm saying police should be significantly weaker compared to hostiles who are armed, no I just think that police should be less effective as SWAT In firefights, and in turn, see more call outs for SWAT, even over a lone shooter.
I don't like comparing to the real world, as an admin put it: It's a semi-serious RP Server. But if we take the Dallas shooting, the majority of officers that can be seen have Glocks. I took the first 30 seconds of the ABC news footage (at this point everyone who had responded can be seen), and counted around 28 officers with pistols, as opposed to seven officers, of which, three were seen carrying SMG's of some digression, four had long rifles - moreover, at this point it would appear SWAT had also arrived at the scene, though I was only able to see one SWAT unit.
What my balancing should result in is less aggressive police. In turn, I believe reducing the majority of police to pistols is the resolve. But improving the pistols as the balance. This could also see more officers patrolling together, which is common in cities, I actually noted that on my trip to New York, I rarely saw an officer alone.
I’ve not tested this thoroughly, and I would love to know the values in the respected files but; It would appear as though the sawn off shotgun is significantly worse than than the other shotgun. Which makes no sense, in a close quarters situation, by all accounts it should be significantly better.
Weapon Bugs
I also feel that the weapons should not make such loud noises when equipping them. People have arrested me simply because they “heard me equip a weapon”. Also, the bug when reloading shotguns is annoying. And while I love a 12 inch barrel protruding from my pants, I don’t think using my phallus is a conventional way of firing or even holding a gun.