Explain: Make it so you lose all equipped gear if you die whilst handcuffed
Why: Currently if you die normally, your gear will drop. If, however, you die handcuffed it will go back into your inventory.
If criminals know they will lose their shit if they die and they don’t want to sit in a can for 10 minutes this may lower the ‘shoot first ask questions later’ mentality
+support also stop you getting gear back in your inventory when you get cuffed
Not a massive fan of the idea, if anything it will make me want to shoot police quicker so they can fire back less and have less backup, so that I have a lower chance of losing my stuff. Police already get their large selection of pretty good guns for free, yet they should always get mine if there is no EMS on even though I cannot get theirs if I kill them? Maybe if the police armoury receives a decent nerf (I doubt it will). Barely anyone actually bases nowadays because its already to difficult to defend against a full government, I don't want to see basing die out entirely.
-support
-support man wants his shit ur guns are cheap but ours arent bruvver
+Support
The current suppression to criminal that seeks reason to do crime is not enough,people still not prefer passiveRP and making aggressiveRP the major part of the server.As you will lost your weapon after shot down,therefore they either prefer passiveRP or continues with their aggressiveRP if they got the fund.It isn't a great way for a server full of firearm and gun fight around.Even a Police vs Criminal in the main street and criminal chasing police instead of fleeing not realistic enough.
(Jul 8, 2018, 03:20 PM)Quest Wrote: [ -> ]-support
What if I'm rping as a poor person and I have no money on me?
What? The suggestion is that you lose all equipped weapons when you die whilst handcuffed.
(Jul 8, 2018, 08:26 PM)Mr.Ryan Wrote: [ -> ] (Jul 8, 2018, 03:20 PM)Quest Wrote: [ -> ]-support
What if I'm rping as a poor person and I have no money on me?
What? The suggestion is that you lose all equipped weapons when you die whilst handcuffed.
Lmfao I posted it on the wrong thread.
+Support
It makes no sense they get returned to their inventory. If you don't cuff them and let them die, you are called cheap, if you cuff them and they don't lose them, they just take it out as soon as they respawn.
-support
just dont cuff them till the medic arrives...
(Jul 8, 2018, 08:58 PM)Vimpto Wrote: [ -> ]-support
just dont cuff them till the medic arrives...
Then they get back up, weapon in hand and start shooting again.
(Jul 8, 2018, 09:23 PM)Mr.Ryan Wrote: [ -> ] (Jul 8, 2018, 08:58 PM)Vimpto Wrote: [ -> ]-support
just dont cuff them till the medic arrives...
Then they get back up, weapon in hand and start shooting again.
Also if there was a large group, it would be hard to keep track and a cop may call a code-4 or something, the paramedics run in and heal them all and they all escape.
(Jul 8, 2018, 08:58 PM)Vimpto Wrote: [ -> ]-support
just dont cuff them till the medic arrives...
I mean, after giving it a little bit of thought, the only way that your example would make logical sense:
Cop: *Shoots bad guy*
Cop: Need a medic at %l
Cop: *Waits and does not handcuff the suspect*
Medic: *Arrives*
Cop: *Handcuffs the suspect once his survival is guaranteed*
Medic: *Heals the suspect*
But other than this example there is no good reason for people to keep their weapons when they die handcuffed
(Jul 8, 2018, 09:23 PM)Mr.Ryan Wrote: [ -> ] (Jul 8, 2018, 08:58 PM)Vimpto Wrote: [ -> ]-support
just dont cuff them till the medic arrives...
Then they get back up, weapon in hand and start shooting again.
What I meant is when the medic comes down the road before they're revived cuff them
+Support.
This WOULD support issues with the economy and players would actually think twice to the amount of weapons they choose. I'd only say they lose them however if they are arrested or die with the handcuffs on, meaning if you do take them off for whatever reason, that is on you.