Feb 28, 2018, 06:35 PM
(Feb 28, 2018, 05:41 PM)Noble Wrote: [ -> ](Feb 28, 2018, 05:39 PM)Midget. Wrote: [ -> ](Feb 28, 2018, 05:30 PM)Noble Wrote: [ -> ](Feb 28, 2018, 05:16 PM)Midget. Wrote: [ -> ](Feb 25, 2018, 09:37 AM)Doctor Internet Wrote: [ -> ]Not possible without rebuilding the model.
L i e s
He is right, you'd have to edit the playermodel and recompile it which is the tricky part since that usually trashes the playermodel rigging.
CMR could do it but is pretty busy with IRL stuff at the moment. Only other option would be to make the hat a separate model and set up some sort of hat system.
Oh I know that but there are ways around it.
I myself might be able to bone weight it etc, just getting it in-game is the fun part since I haven't tried that yet.
Yeah that would work, sort of like our weapon on playermodel system we have now. Pretty sure it'd be an identical approach
Servers such as santosrp use pac3 to add models/materials etc onto a player. Which may be a pretty good approach.