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Full Version: Extended Use of the Context Menu
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Explain your suggestion, in detail: 
We already know that stuff can be added into the context menu, like the warrant, pay options. LL has too many commands that make the beginning experience less user-friendly. My main suggestion is going over the commands we have now, and adding them to the context menu. Maybe combine some with items/props to go with the context menu.

For example:
Phone prop or payphone prop - /pm (along side default consider it to be like a mobile phone), /911 (along side default consider it to be like a mobile phone), /request (along side default consider it to be like a mobile phone), /checktax, /taxi
Computer prop - /advert, /checktax, /map, /laws

You can have the props bought, or just spawned however you probably will see players spawning props just to send a pm.

Have character information editted by clicking on them in the Roleplay Utilities or whatever.

Categorise every command, and add it for easy use. 

(Optional Addition)
Make it optional to copy commands that are used.
Add a search option.
Have a options section in the Q menu allowing people to customize it, add categories, commands and save their settings for sharing or backup

This is the core of the idea, improving the usage of the context menu and making the experience more user-friendly.

Explain why the suggestion should be implemented:
It will decrease the need to remember all of them commands, and be maybe a temporary solution for it.
(Jan 5, 2018, 03:40 AM)Bambo Wrote: [ -> ]Explain your suggestion, in detail: 
We already know that stuff can be added into the context menu, like the warrant, pay options. LL has too many commands that make the beginning experience less user-friendly. My main suggestion is going over the commands we have now, and adding them to the context menu. Combine items/props to go with the context menu.

Phone prop or payphone prop - /pm (along side default consider it to be like a mobile phone), /911 (along side default consider it to be like a mobile phone), /request (along side default consider it to be like a mobile phone), /checktax, /taxi
Computer prop - /advert, /checktax, /map, /laws

Other stuff that wouldn't be easily accessed can be added to the default C+Right Click (Context Menu)

You can have the props bought, or just spawned however you probably will see players spawning props just to send a pm.

Have character information editted by clicking on them in the Roleplay Utilities or whatever.

If opening a new input for each command would be too much trouble you can add the command into the chat automatically instead of the player remembering it when pressed on. For example, when in the context menu, pressing Advertise would put /advert into the chat for the user. This is the most simple example I could think of.

This is the core of the idea, improving the usage of the context menu and making the experience more user-friendly.

Explain why the suggestion should be implemented:
It will decrease the need to remember all of them commands, and be maybe a temporary solution for it.

-Support to bold areas.

1. We should have a purchasable, working LL OS computer for that, not a prop.

2. It would be better to just have those commands in a stylized drop down menu in the Context menu, not what we have now. The Circular Menu is awful.

3. Just have the list of commands shown and when one is chosen, it copies to the clipboard to use later as using the Context Menu with the Chat open is a little difficult and not fluent.
+Support
+Support
Pushing for Staff Review.

#type:[review]
Approved.