Dec 6, 2017, 12:50 PM
Dec 6, 2017, 03:48 PM
Good luck with the meeting.
Dec 6, 2017, 03:54 PM
Question: when can we have a space engineers server
Dec 6, 2017, 04:07 PM
Can't wait to get talked over every 2 sec =D
Dec 6, 2017, 04:10 PM
(Dec 6, 2017, 04:07 PM)Mr.Sir Wrote: [ -> ]Can't wait to get talked over every 2 sec =D
Much like previous meetings everyone but staff will not have talk powers unless a staff member gives you it for a small time so this isn't going to be an issue.
Dec 7, 2017, 01:01 AM
We need to discus the current state of and how much he loves himself.
Dec 7, 2017, 01:54 AM
So yea, I most likely won't be making it, so if anyone could ask staff these questions for me, it would be appreciated and post the answers here or to my Steam.
1. What are Staff going to do with the rising activity problem with staff IG? Some days we are left with one or two mods coming on and doing some or most of the work before they're burned out.
2. Why do I see so many developers still remaining inactive (or in a specific case, stealing content from others and breaking server rules) and not dealt with by Human Resources? And why should they keep their position when some Contributors top their work and activity?
3. Why do some administrators not have to do any specialist positions, while one developer has to do 3-4 positions at once (These were including: Head of Development (or similar name), Head of Media, Head of Contributors, and Head of Discord)?
4. What's the situation with Toxic? I don't know how long he has been Moderator 1 for, but isn't it a Trial position? Is he being promoted, demoted, what? From the mixed things I've heard and seen from him, I would like to know what's the next step for him.
5. How is Human Resources dealing with inactive staff members in general? There are many admins that are currently barely active. Yes, they may have an excuse, but really? It's been months. We need active moderating staff on.
1. What are Staff going to do with the rising activity problem with staff IG? Some days we are left with one or two mods coming on and doing some or most of the work before they're burned out.
2. Why do I see so many developers still remaining inactive (or in a specific case, stealing content from others and breaking server rules) and not dealt with by Human Resources? And why should they keep their position when some Contributors top their work and activity?
3. Why do some administrators not have to do any specialist positions, while one developer has to do 3-4 positions at once (These were including: Head of Development (or similar name), Head of Media, Head of Contributors, and Head of Discord)?
4. What's the situation with Toxic? I don't know how long he has been Moderator 1 for, but isn't it a Trial position? Is he being promoted, demoted, what? From the mixed things I've heard and seen from him, I would like to know what's the next step for him.
5. How is Human Resources dealing with inactive staff members in general? There are many admins that are currently barely active. Yes, they may have an excuse, but really? It's been months. We need active moderating staff on.
Dec 7, 2017, 07:01 AM
(Dec 6, 2017, 12:29 AM)_Cole Wrote: [ -> ]I can assure you it won’t turn into a big mess
bet
Dec 7, 2017, 05:36 PM
If you guys have questions, please do come and share them with us on the Discord. There's a quick verification process you'll need to jump through, then post them in #community-meeting-questions.
And please be serious with the questions you're asking. We've put time into planning this, and hope for it to have a positive outcome, so please work with us to achieve that goal.
And please be serious with the questions you're asking. We've put time into planning this, and hope for it to have a positive outcome, so please work with us to achieve that goal.
Dec 7, 2017, 06:40 PM
Do you just want questions or will you be listening for potential solutions
Dec 7, 2017, 07:25 PM
(Dec 7, 2017, 06:40 PM)Faustin Wrote: [ -> ]Do you just want questions or will you be listening for potential solutions
If you ask a question, it will be added to the list of answers for the individual sections however if you can't remember, don't worry as there is a Live Q&A for afterwards.
Dec 7, 2017, 08:53 PM
(Dec 7, 2017, 05:36 PM)Nightmare Wrote: [ -> ]If you guys have questions, please do come and share them with us on the Discord. There's a quick verification process you'll need to jump through, then post them in #community-meeting-questions.
And please be serious with the questions you're asking. We've put time into planning this, and hope for it to have a positive outcome, so please work with us to achieve that goal.
I have been having some serious trouble getting Discord to verify me even though I have access to other Discord servers. Could you please proxy my question into that area for me?
My question: What is being done to solve the issue of the toxic members of the community?
It's causing people to reduce play time or even leave. HR already has some evidence that I have submitted on the subject and I have been collecting in-game evidence of such as well. Making PR's for everything isn't a solution to the problem, something needs to be done to discourage that type of behavior.
Dec 7, 2017, 09:01 PM
I might join and listen
Dec 7, 2017, 11:11 PM
I’d recommend anyone who can attend to attend because this is a very good time to find out what is going on with Limelight and what they’re doing
ForceGhost
Dec 7, 2017, 11:58 PM
Will a summary/minutes be posted for those of us who can't make it?