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Full Version: Nerf of Shotgun (Just read it before you making assumptions)
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Explain your suggestion, in detail: Nerf the shotgun to a realistic, but not OP damage.

Explain why the suggestion should be implemented: I believe due to Ceramic, we buffed the Shotgun to, well, act like a Shotgun to combat Ceramic. Now that we don't have it anymore, I believe the shotgun needs to be re-evaluated and set back to a fair, yet realistic damage (Close range 1-2 hits, and medium range 5-6 hits?). Also, if we could get a buff to the Shorty as well? Thing is like a pencil sharpener.

I honestly don't know if this was the only reason it was buffed, but if there are any other reasons (or if I'm completely wrong in this) please post the reasons and any corrections.
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Due to a high level of community support, this suggestion has been moved to the Popular section.

#type:[popular]
Pushing for Staff Review.

#type:[review]
Approved.
Finished?
The suggestion is outdated - Ceramic is no longer a part of LimeLight.
Feel free to suggest if you still believe it needs any nerfs from 7 years ago.