Nov 22, 2017, 06:56 PM
Explain your suggestion, in detail: Nerf the shotgun to a realistic, but not OP damage.
Explain why the suggestion should be implemented: I believe due to Ceramic, we buffed the Shotgun to, well, act like a Shotgun to combat Ceramic. Now that we don't have it anymore, I believe the shotgun needs to be re-evaluated and set back to a fair, yet realistic damage (Close range 1-2 hits, and medium range 5-6 hits?). Also, if we could get a buff to the Shorty as well? Thing is like a pencil sharpener.
I honestly don't know if this was the only reason it was buffed, but if there are any other reasons (or if I'm completely wrong in this) please post the reasons and any corrections.
Explain why the suggestion should be implemented: I believe due to Ceramic, we buffed the Shotgun to, well, act like a Shotgun to combat Ceramic. Now that we don't have it anymore, I believe the shotgun needs to be re-evaluated and set back to a fair, yet realistic damage (Close range 1-2 hits, and medium range 5-6 hits?). Also, if we could get a buff to the Shorty as well? Thing is like a pencil sharpener.
I honestly don't know if this was the only reason it was buffed, but if there are any other reasons (or if I'm completely wrong in this) please post the reasons and any corrections.