Aug 6, 2016, 06:44 PM
Suggestion for <in-game/forum/teamspeak etc.> in-game
In detail, explain your suggestion: add new dictator playermodels and buffs to the LEOs in case of a dictatorship, and add a command to switch between dictator and democratic
I) the command
really simple: with the command /dictator, you will go dictator, and with /nodictator, you will go back to president. it will take 20 minutes to switch from a democratic president to dictator and 10 to switch from dictator to democratic president. a person can use the / dictator command 2 times every 3 hours.
II) playermodel changes.
the president playermodel could switch to this (
https://steamcommunity.com/sharedfiles/f...odel%29%3A
![[Image: 7211441657E4543272065DDDF67185010AC68FEB]](https://images.akamai.steamusercontent.com/ugc/416937162173807778/7211441657E4543272065DDDF67185010AC68FEB/)
the SSA could switch to this:
![[Image: 0A49EC4EDE3EA5ABE320A0BFC41706EB0215F899]](https://images.akamai.steamusercontent.com/ugc/321248998102807146/0A49EC4EDE3EA5ABE320A0BFC41706EB0215F899/)
https://steamcommunity.com/sharedfiles/f...layermodel
III) the buffs
for allowing the dictator to survive longer, here are some buffs the police, SWAT and SSA would get:
1) Two additional police slots and a SSA slot (simulating conscription)
2) SSA and SRU get ceramic (simulating an "army first" policy)
3) Police can now use AR-15's (simulating police militarization)
4) Jail time is increased to 20 to 25 minutes max. (simulating corrupt justice)
5) Death arrest warrant that, if hit with an arrest stick, teleports them to nexus in jail mode for public or private execution.
6) All loadout costs are reduced by 20% (simulating a rearmament policy)
Why should this be implemented?
i never saw a dictator RP outside of an event in this server. none. i think if the police is buffed, there is less likely of a risk of raid. also adding longer jail times, a death preset and uniform, will help improve the RP of this situationĀ (i know i shouldn't say that :3)
In detail, explain your suggestion: add new dictator playermodels and buffs to the LEOs in case of a dictatorship, and add a command to switch between dictator and democratic
I) the command
really simple: with the command /dictator, you will go dictator, and with /nodictator, you will go back to president. it will take 20 minutes to switch from a democratic president to dictator and 10 to switch from dictator to democratic president. a person can use the / dictator command 2 times every 3 hours.
II) playermodel changes.
the president playermodel could switch to this (
the SSA could switch to this:
III) the buffs
for allowing the dictator to survive longer, here are some buffs the police, SWAT and SSA would get:
1) Two additional police slots and a SSA slot (simulating conscription)
2) SSA and SRU get ceramic (simulating an "army first" policy)
3) Police can now use AR-15's (simulating police militarization)
4) Jail time is increased to 20 to 25 minutes max. (simulating corrupt justice)
5) Death arrest warrant that, if hit with an arrest stick, teleports them to nexus in jail mode for public or private execution.
6) All loadout costs are reduced by 20% (simulating a rearmament policy)
Why should this be implemented?
i never saw a dictator RP outside of an event in this server. none. i think if the police is buffed, there is less likely of a risk of raid. also adding longer jail times, a death preset and uniform, will help improve the RP of this situationĀ (i know i shouldn't say that :3)