Jul 12, 2016, 05:49 PM
Suggestion for <in-game/forum/teamspeak etc.>
In-Game.
In detail, explain your suggestion:
When restrained by handcuffs, add a little sound at the end of the /me's having the cuffs locked cuffs via a mp3 file.
How should the developers add this? (BE DETAILED WITH EVERYTHING!)
Well it should (I think) be easy for you guys, I guess it is literally the case of downloading a handcuff sound affect, putting it into the FastDL, then in the handcuff script where the /me variables are at the end add
sound.PlayFile( "sound/handcuff.mp3", "", function( station ) or something similar.
Why should this be implemented?
Just gives that bit of 'oomph' to it. Some players won't pay much attention, but people like me, and some new players might think 'wow, that little thing just made this 10x better!'
In-Game.
In detail, explain your suggestion:
When restrained by handcuffs, add a little sound at the end of the /me's having the cuffs locked cuffs via a mp3 file.
How should the developers add this? (BE DETAILED WITH EVERYTHING!)
Well it should (I think) be easy for you guys, I guess it is literally the case of downloading a handcuff sound affect, putting it into the FastDL, then in the handcuff script where the /me variables are at the end add
sound.PlayFile( "sound/handcuff.mp3", "", function( station ) or something similar.
Why should this be implemented?
Just gives that bit of 'oomph' to it. Some players won't pay much attention, but people like me, and some new players might think 'wow, that little thing just made this 10x better!'