Jun 22, 2016, 05:45 PM
Suggestion for in-game
In detail, explain your suggestion: Well, if you craft something. Then you just need the Schematics and the ingridients.. And plop you made them out of nowhere. What about a workbench, which could be manufactured by everybody. It might cost 50.000$ and you can remove it like the Fire Alarm. It should have a little timer to make, like if you lockpick a vehicle, the same progress bar and maybe up to 30 secs.
You can craft everything with 1 standart workbench you can craft a modern axe and a fishing rod
BMD & Gun Dealer have own Special workbenches which only they can use.
Make Out of metal a gun stock, then ammo.. etc
How should the developers add this? (BE DETAILED WITH EVERYTHING!) make a model with source SDK and code it.
Why should this be implemented? Its kind of unrealistic right now, its like throwing wood & metal on a sheet of paper and a axe magiclly appears. Also you could make some workshops and earn money with them.
It is not like Minecraft.![[Image: latest?cb=20160109041708]](https://vignette1.wikia.nocookie.net/krazy-games/images/3/3b/KBRPRINX.jpeg/revision/latest?cb=20160109041708)
In detail, explain your suggestion: Well, if you craft something. Then you just need the Schematics and the ingridients.. And plop you made them out of nowhere. What about a workbench, which could be manufactured by everybody. It might cost 50.000$ and you can remove it like the Fire Alarm. It should have a little timer to make, like if you lockpick a vehicle, the same progress bar and maybe up to 30 secs.
You can craft everything with 1 standart workbench you can craft a modern axe and a fishing rod
BMD & Gun Dealer have own Special workbenches which only they can use.
Make Out of metal a gun stock, then ammo.. etc
How should the developers add this? (BE DETAILED WITH EVERYTHING!) make a model with source SDK and code it.
Why should this be implemented? Its kind of unrealistic right now, its like throwing wood & metal on a sheet of paper and a axe magiclly appears. Also you could make some workshops and earn money with them.
(Jun 22, 2016, 09:30 PM)Jono Wrote: [ -> ]This is a good idea, but not in the current system.
For such a thing to have a realistic need to be implemented, further crafting should be added. Crafting for gun parts, home-made tazers (perhaps has chance of tazing the user), homemade flashbang etc.
This could also tie into a potential skills based system, in which a skill could be crafting. the higher the skill, the less likely it'll malfunction etc.
Definetly has potential, so will +support on the basis that further content is added to support it.
(Jun 23, 2016, 01:18 AM)Maniac Wrote: [ -> ]Pros:
- CityRP will become WAY more interactive. Instead of just slamming a button to manufacture people have to wait for it to be made, parts gathered and traded.
- Player based economy
- Have something to do as gundealer/chef/BMD
- Player interaction
- More RP (/me assembles X with Y *the product breaks* - etc etc)
Cons:
None, you're all just lazy and boring
+Support can't stress an interactive system enough
Either we implement this for everything gradually, or we do it for nothing. We can't have job X make self-crafted products, and job Y as boring as it is.
(Jun 23, 2016, 02:35 PM)Jono Wrote: [ -> ]Don't see what the issue is.
If you're poor and can't afford buying the workbench, it opens the opportunity to start a business to other plays, in which they either rent said item out or mass produce the item you want.
You can make 50k easily within an hour just woodcutting alone. I don't see why everything in the game's economy should be acquirable within a few hours of play.
I've stood by this opinion for long, but please implement some expensive shit. Most players whom have played more than 100 hours will have millions of $ worth of assets, and likely hundreds of thousands in the bank. So having items worth say
15mill is expensive, but achievable too. This would then reward players whom make businesses, whom are savvy with their ingame finances etc. Rich people want unique and special items. It's not unique or special if it costs 1mill, as everyone would have it.
The lambo was along the right lines, but there were too many of them initially.
It is not like Minecraft.
![[Image: latest?cb=20160109041708]](https://vignette1.wikia.nocookie.net/krazy-games/images/3/3b/KBRPRINX.jpeg/revision/latest?cb=20160109041708)