May 16, 2016, 11:15 PM
Suggestion for: in-game
In detail, explain your suggestion: Cars should have a inventory in the trunk (or "boot") of the car when you shift + e on the back or something it opens an inventory space where you could store things and as long as the car was locked so would the storage(or perhaps make it another use of the right click pick lock). There could even possible be an animation in the back that shows when it has items. Of course different vehicles would hold different amounts of storage. If the locker wasn't really broken I would just say that you could use that as a base and add that to the car.
Why should this be implemented?
I think that this would be really cool and a nice way to role play things like a pizza delivery or anything like that. It would also add to the lock picking ability like there is on the police cars if it wasn't just an unlocked car has an unlocked trunk.
In detail, explain your suggestion: Cars should have a inventory in the trunk (or "boot") of the car when you shift + e on the back or something it opens an inventory space where you could store things and as long as the car was locked so would the storage(or perhaps make it another use of the right click pick lock). There could even possible be an animation in the back that shows when it has items. Of course different vehicles would hold different amounts of storage. If the locker wasn't really broken I would just say that you could use that as a base and add that to the car.
Why should this be implemented?
I think that this would be really cool and a nice way to role play things like a pizza delivery or anything like that. It would also add to the lock picking ability like there is on the police cars if it wasn't just an unlocked car has an unlocked trunk.