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Thread Contributor: BurnettCityRP 2 (rc160408) [Maintenance Update]
Burnett Offline
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#1
Apr 16, 2016, 05:25 PM
[Image: 6nbIeev.gif]

A major Gamemode overhaul was just released. We've modified up to 200 files for this maintenance release.


[NEW] Multiple helpers were added to ease the work of the new Team-Groupsystem


[NEW] New scroll-up. scroll-down and scroll-to-bottom buttons for chat  ▲ ▼ ⦿

[NEW] New filter for the chat (radio)

[Image: tyUBmTw.png]



[NEW] Added states to typing-system:

Quote:/it = hides "Typing.." message
/w = "'*** whispers ***"
/ me = "Performing..."
/radio & /pradio & /cradio & /broadcast = "Broadcasting.."

[Image: SEt7CNn.png]


[NEW] Added custom-emote-system with icon-support to the typing-system. 

[Image: 7qIDD53.png]

Possible emotes:  

Quote:funny, nice, cool, sorry, wow, haha, sweet
/givemoney = cash icon
/dropmoney = cash icon

Smiley-Emotes (except for cash icon) will appear randomly whenever you use them in IC-chat. (This is to prevent people from running around with emotes all the time)

Sunday, April 24th, 2016, 12:05 pm 
Shipped with revision #949:

Toggle your character-emotes via /emotes || Emotes are disabled by default.




[NEW] Added 15 new random rp-names (old-ones are still available Daniel Tutt etc)

[NEW] Allow players to use /h and /help when arrested/injured/handcuffed/knockedout

[FIX] Fixed multiple occassions where government-groups (for example SS, VP) could spawn blackmarket and contraband products (seeds, moneyprinters etc)

[FIX] Fixed duplicate-exploit with /reclaim 

[FIX] Reclaim coffeemachine with removal-tool

[FIX] Reclaim coffeemachine with /reclaim

[FIX] Fixed pursuit-command

[FIX] Fixed nocolided pine-trees

[FIX] Fixed bug in warnings-system (Notification is now forwarded to the target, not the staff-member)

[FIX] Fixed @@ being accidental abused by players

[FIX] Fixed Console not printing in chat

[FIX] Fixed /bans and /blacklists for staff-members


[UPD] The entire backend of teamgroups was revamped. Teams are now grouped into logical team-groups (Government, Lawenforcement, etc)
With that, tons of for-loops became obsolete, means less load for the entire gamemode

[UPD] The old radio-recipients function became obsolete too. A simple if-clause gathers the correct recipients for every group

[UPD] The entire chat-traffic is no longer shared among all players, only to the recipients it belongs to.
This reduces the network-traffic drastically and speeds things up.

[UPD] Improved network-realibility (traffic is online forwarded where it belongs to)

[UPD] Improved and cleaned-up item-files

[UPD] Tweaked wood-cutting timer

[UPD] /reclaim takes 5 seconds instead of 10

[UPD] Added LL logo to F1

[UPD] Changed colors of Modelchooser

[UPD] Changed title-colors of Scoreboard

[UPD] Improved chat-system (less traffic, straightforward)

[UPD] Improved typing-system (less overhead)

[UPD] Changed minimum amount of money that can be droped ($5) ( /dropmoney /hostagemoney )

[DEL] Removed uneccessary loops
[DEL] Removed custom rank-items which were prone to crashes
[DEL] Removed /givepoint
[DEL] Removed /takepoint
[DEL] Removed /reportbug


... and classified changes.

Special thanks to:  The entire Staff, Daley, SirWulf for testing this stuff
(This post was last modified: Jun 2, 2016, 02:03 AM by Burnett.)
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Gungranny Offline
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#2
Apr 16, 2016, 05:27 PM
Congratulations. You made da history's
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Cunix Offline
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#3
Apr 16, 2016, 05:33 PM
Awesome! Thank you for your hard work!
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Member since: August 1st, 2015, 12:00 pm
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#4
Apr 16, 2016, 05:34 PM
Awesome update! Loving it!
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George Offline
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#5
Apr 16, 2016, 05:57 PM
Good work as always from the Dev team!
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Roast me on my profile!
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Midget. Offline
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#6
Apr 16, 2016, 06:02 PM
Good work dev team! <3
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Did I help you? Give a +REP here!
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#7
Apr 16, 2016, 06:32 PM
This is insane

Great work!
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Brynn Offline
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#8
Apr 16, 2016, 06:37 PM
Nice work as always Burnett!
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#9
Apr 16, 2016, 06:38 PM
The FPS increase from this upgrade is HUGE (at least as seen on the Event server). This is amazing.
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#10
Apr 16, 2016, 06:39 PM
Amazing!
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#11
Apr 16, 2016, 06:40 PM
You have done magic here, great update!
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#12
Apr 16, 2016, 06:51 PM
Great to see all of this, just wow. Great work and look forward to playing around with it.
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#13
Apr 16, 2016, 06:52 PM
Burnett has brought forth another gift from the heavens. Thank you, my Lord.
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#14
Apr 16, 2016, 06:53 PM
Cool update, nice work
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(This post was last modified: Apr 16, 2016, 06:54 PM by Mustang.)
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#15
Apr 16, 2016, 06:53 PM
Awesome! Did you make a typo on the

/w = "'*** whistles ***"

bit?
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