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CityRP Some old Precision Alignment bugs that I found + Fix for them - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Bugs (https://limelightgaming.net/forums/forum-243.html) +---- Forum: Archive (https://limelightgaming.net/forums/forum-244.html) +---- Thread: CityRP Some old Precision Alignment bugs that I found + Fix for them (/thread-7953.html) |
Some old Precision Alignment bugs that I found + Fix for them - PawkoW - Jan 21, 2016 Hello. There are two bugs, or compatibility issues with Precision Alignment, they are: - Bugging whole stacking function while somebody stacks over prop limit - Alt and Shift key detection using +/-walk and +/-speed I already made a fix, if any dev is interested: https://pastebin.com/yZiiHGPp The function needs tweaking for server, I don't know how you get the prop limit on the server for a player. Tested it on Sandbox with Nadmod PP, worked fine ("function" that gets you owner of something is purely a cancer). RE: Some old Precision Alignment bugs that I found + Fix for them - Burnett - Apr 15, 2016 Thank you Paw! I'll look into your fix RE: Some old Precision Alignment bugs that I found + Fix for them - yutgjctguc - Jul 3, 2017 Bumpy |