Ambulance control changes. - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Suggestions (https://limelightgaming.net/forums/forum-239.html) +---- Forum: Finished (https://limelightgaming.net/forums/forum-242.html) +---- Thread: Ambulance control changes. (/thread-7648.html) Pages:
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Ambulance control changes. - TomWithATopHat - Jan 8, 2016 Suggestion for <in-game/forum/teamspeak etc.> A change to the sensitivity when turning ambulances. (Sorry if this is not able to change, I don't know much about the limit to what can be edited.) In detail, explain your suggestion: When in a emergency or not the ambulance is extremely difficult to turn without moving far, crashing it into other sides of roads, trees and other people's cars! I know I am not the only user who finds this a issue. It might be something on my side but I have tried a lot on my side to try and change it. Why should this be implemented? To help paramedic role players from getting to areas without crashing and taking up a lot of time for themselves and the injured person. I understand if this can't be changed or if it is something wrong on my side, but with the new update it would be nice if this could become noticed as it is slightly annoying. RE: Ambulance control changes. - Cody - Jan 8, 2016 But this was changed in one of the most recent updates..? "05/01/16 - Handling updates to: Ambulance, Evo, RV, Taurus - Thanks to The Rock and Zeppy" RE: Ambulance control changes. - SirWulf - Jan 8, 2016 +support It was just discussed earlier today that the Ambulance is still very tricky to steer. The turning radius is still off. I'm not sure if the tweaks have been applied for it yet, but if so they might need a little bit more adjustments. At this point, the fire engine has a much better turning radius then the Ambulance, which makes no sense since the wheelbase is a lot longer. RE: Ambulance control changes. - The Rock - Jan 8, 2016 Dont worry i remade it again , will be more easy and better now wait for it to be add on server RE: Ambulance control changes. - Stomm - Jan 9, 2016 (Jan 8, 2016, 05:51 AM)The Rock Wrote: Dont worry i remade it again , will be more easy and better now wait for it to be add on server How much of a change? Because the last change was only noticeable if you're going really slow. RE: Ambulance control changes. - Cunix - Jan 9, 2016 +Support RE: Ambulance control changes. - The Rock - Jan 10, 2016 (Jan 9, 2016, 05:24 PM)Stomm Wrote:(Jan 8, 2016, 05:51 AM)The Rock Wrote: Dont worry i remade it again , will be more easy and better now wait for it to be add on server New changes provide it more stable , and fast (if permited) also better steering and bit more lower to be good on gravity+speed RE: Ambulance control changes. - Toxic - Jan 10, 2016 +support, since the ambulance currently has the handling of a small moon. RE: Ambulance control changes. - Decay - Feb 23, 2016 bump +support RE: Ambulance control changes. - Zyth - Feb 23, 2016 +support RE: Ambulance control changes. - Decay - Feb 29, 2016 bump! this needs to be fixed! RE: Ambulance control changes. - Project - Feb 29, 2016 +Support, its easy to fix guys please! RE: Ambulance control changes. - Decay - Mar 2, 2016 bump again pelase fix ffs! RE: Ambulance control changes. - Project - Mar 2, 2016 FIX OR RIOT RE: Ambulance control changes. - Vfib - Mar 5, 2016 And the fuel issue too, please. |