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Water jugs aren't destroyed upon use - Printable Version

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Water jugs aren't destroyed upon use - Brennan - Aug 8, 2015

Suggestion for Gamemode

In detail, explain your suggestion: When using jugs in cooking meth after all the water is used, the jug will then become empty in the same state it was purchased.

Why should this be implemented?
Chemical glasses are re-usable so why shouldn't jugs be, they're cheap yes but the price could be edited for this to be implemented. It makes no sense to buy an empty jug have to go fill it then when the water is emptied its destroyed. Should be able to refill and use again.


Re: Water jugs aren't destroyed upon use - Dan - Aug 9, 2015

+Support


Re: Water jugs aren't destroyed upon use - Cunix - Aug 9, 2015

+Support


Re: Water jugs aren't destroyed upon use - Kierondeeuk - Aug 9, 2015

+Support


Re: Water jugs aren't destroyed upon use - Voluptious - Aug 9, 2015

They...break?

Woops, the intention was that you could pick them up again...


Re: Water jugs aren't destroyed upon use - GRiiM - Aug 9, 2015

Aw, but water jugs are my highest sold item as a chef Sad

+Support


Re: Water jugs aren't destroyed upon use - Doodleh - Aug 10, 2015

Make sure you leave 1L in them, then you can pick them up.


Re: Water jugs aren't destroyed upon use - Lord Octagon - Aug 20, 2015

[move]
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+Support



Re: Water jugs aren't destroyed upon use - Lizard - Aug 23, 2015

+Support
But if you leave 1L in them they can be reclaimed.


Re: Water jugs aren't destroyed upon use - BlackDog - Aug 23, 2015

I think this is actualy a bug being fixed, they are supposed to be like Chem Glasses, but something got mixed up, as a temp fix Use 2 water jugs, 1 to fill 4l in one pot, that same one to fill 2l in the second pot, and the second jug to fill the last 6l, you can then reclaim both jugs without looseing them.


Re: Water jugs aren't destroyed upon use - Vinic - Oct 16, 2015

Approved

Confirmed that this is, in fact, a bug and it will be fixed eventually.


RE: Water jugs aren't destroyed upon use - Voluptious - Mar 20, 2016

This hasnt been moved to finished, oops