![]() |
CityRP Return Chefs! Part 2 | High-End Ingredients - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Suggestions (https://limelightgaming.net/forums/forum-239.html) +--- Thread: CityRP Return Chefs! Part 2 | High-End Ingredients (/thread-28937.html) |
Return Chefs! Part 2 | High-End Ingredients - Dick - Jan 28, 2025 Explain your suggestion, in detail: Re-enable the Chef Job, making the 'High-End' Ingredients to be sold by Chefs. Explain why the suggestion should be implemented: I have spent much of my time deciding how to bring the job back without revoking the ability for players to gain Cooking XP or lose access to cooking while a Chef is active. While I like the advancements in players being able to craft, make and sell their items - I still think having some merchant jobs is good interactive roleplay and player-unique roles. I have a set of ideas which are going to be displayed across multiple suggestions due to the differences between them. For Part 2, I have proposed the idea of introducing a small barrier to get players to purchase high-end ingredients from the chef to make their food much like receiving black market or medical-related equipment from Black Market Dealers or Doctors to use with Meth or Labs. What would I identify as high-end ingredients? The list right now is small, but if updates occur which increase the cooking level or add additional skills the ingredients could be added to the list. - Magical Ingredient - Uncooked Steak (Possibly, but could interrupt level gain) RE: Return Chefs! Part 2 | High-End Ingredients - Limelight Gaming - Jan 28, 2025 Thank you for your suggestion, Dick! It will take a while for it to be reviewed by our staff-members. Meanwhile, expect some nice feedback from our community. |