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Vehicles Rolls-Royce Phantom 2018 License plate - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Bugs (https://limelightgaming.net/forums/forum-243.html) +---- Forum: Archive (https://limelightgaming.net/forums/forum-244.html) +---- Thread: Vehicles Rolls-Royce Phantom 2018 License plate (/thread-28005.html) |
Rolls-Royce Phantom 2018 License plate - HeavyWolfPL - Jul 8, 2020 Server [Live/Build/Event]: Live Description: Rolls-Royce Phantom 2018 has a (bodygroup?) license plate that covers the Limelight plate. Bug observed since: Today Images/Screenshots: Click Steps to Reproduce: Spawn a Rolls-Royce Phantom and check the rear license plate. ![]() - Limelight Gaming - Jul 8, 2020 Thank you for your bug-report, HeavyWolfPL! It will be reviewed as soon as possible by our Developers. RE: Rolls-Royce Phantom 2018 License plate - Nudel - Jul 8, 2020 It's a bodygroup you can simply remove via the context menu. RE: Rolls-Royce Phantom 2018 License plate - HeavyWolfPL - Jul 8, 2020 (Jul 8, 2020, 05:32 PM)Nudelsalat im Panzer Wrote: It's a bodygroup you can simply remove via the context menu. But you can still easily hide the license plate with it. RE: Rolls-Royce Phantom 2018 License plate - Mak3 - Jul 11, 2020 but you police can use the police cars radar gun to check the license plate and the handheld radar RE: Rolls-Royce Phantom 2018 License plate - Mak3 - Jul 11, 2020 but police can use the handheld and police cars radar gun to check the plate RE: Rolls-Royce Phantom 2018 License plate - Nudel - Jul 11, 2020 (Jul 8, 2020, 07:53 PM)HeavyWolfPL Wrote:(Jul 8, 2020, 05:32 PM)Nudelsalat im Panzer Wrote: It's a bodygroup you can simply remove via the context menu. I don't see any issue with that. Solve it with RP. Pull the vehicle over if you see it with that plate. Maybe the player is making an embassy RP? It gives some RP opportunities. RE: Rolls-Royce Phantom 2018 License plate - Doctor Internet - Apr 5, 2021 Will be fixed if/when we move to L2 plates for rendering, as opposed to the current solution. Closing for now. |