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CityRP /dropweapon changes - Printable Version

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/dropweapon changes - Nev - Mar 1, 2019

Suggestion:
Make it so that a weapon dropped by utilizing </dropweapon> will, when picked up, go straight back onto your character. If you drop a weapon and pick it up, it won't go back into your inventory but rather straight back into your weapon slots.

Reasons:
Practical, makes sense. Maybe you're ditching a gun in a bush and find yourself needing to pick it back up quickly to use it. Maybe you have a gun hidden under your desk or at home in a storage area in the event of an emergency. Maybe you're smuggling in a weapon, such as a knife, into a prison cell for an inmate to potentially use. 

Sub-Suggestion:
  • Enable prisoners to pickup these dropped weapons



RE: /dropweapon changes - Project - Mar 1, 2019

maybe also allow government worker to take it as evidence and test it for dna with a kit?

+Support either way.


RE: /dropweapon changes - Nev - Mar 1, 2019

(Mar 1, 2019, 04:27 AM)Project Wrote: maybe also allow government worker to take it as evidence and test it for dna with a kit?

+Support either way.

Definitely could tie into that very well


RE: /dropweapon changes - Tom* - Mar 2, 2019

A pretty large +support


RE: /dropweapon changes - Pollux - Mar 3, 2019

It makes sense and adds an element of risk to running around during a gunfight just to pick up everyone's weapons. Now you actually have to holster them after and can lose them all if you don't holster them before dying.


RE: /dropweapon changes - MrJakeeee - Mar 3, 2019

Sounds like it would make detective rp and prisoner rp better along with other potential. +support


RE: /dropweapon changes - Cooli - Mar 3, 2019

+Support, will this be the same for weapons dropped by people that are killed/downed?


RE: /dropweapon changes - Limelight Gaming - Mar 5, 2019

Pushing for Staff Review.

#type:[review]


/dropweapon changes - Doctor Internet - Mar 21, 2019

Approved.