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CityRP Deconstruct Contraband - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Suggestions (https://limelightgaming.net/forums/forum-239.html) +---- Forum: Finished (https://limelightgaming.net/forums/forum-242.html) +---- Thread: CityRP Deconstruct Contraband (/thread-24525.html) |
Deconstruct Contraband - Nev - Feb 19, 2019 Suggestion: Create a way for Contraband to be deconstructed to retrieve a number of different raw materials that might include:
Reason: Currently, there isn't a way to retrieve these materials except at car crashes. RE: Deconstruct Contraband - Montyfatcat - Feb 19, 2019 Seems good, adds worth to raiding someone who has contra, as long as the chances are low so that metal doesn't suddenly become worth like, $300, because people keep spamming drug labs and deconstructing them RE: Deconstruct Contraband - Rydolph - Feb 19, 2019 feel like this is something just waiting to be abused -support RE: Deconstruct Contraband - Nev - Feb 20, 2019 (Feb 19, 2019, 10:22 PM)Rydolph Wrote: feel like this is something just waiting to be abused How can it be abused if A) contraband is fairly expensive and B) you aren’t guaranteed to get an item you wanted or even any item Makes more sense than running up to car crash scenes and picking up broken pieces of another persons car RE: Deconstruct Contraband - Decay - Feb 20, 2019 +support RE: Deconstruct Contraband - Limelight Gaming - Feb 24, 2019 Pushing for Staff Review. #type:[review] Deconstruct Contraband - Doctor Internet - Mar 7, 2019 Approved. RE: Deconstruct Contraband - bimkx - Jan 29, 2025 Closing, Implemented by @Jen |