PR -> ICEKILLER_99 - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: The Courthouse (https://limelightgaming.net/forums/forum-198.html) +--- Forum: Player Reports (https://limelightgaming.net/forums/forum-209.html) +---- Forum: Approved (https://limelightgaming.net/forums/forum-213.html) +---- Thread: PR -> ICEKILLER_99 (/thread-24229.html) |
PR -> ICEKILLER_99 - Cole - Jan 24, 2019 Reported Players: ICEKILLER_99 (STEAM_0:1:87262869) (@ICEKILLER_99) Server: Rockford Time: 2019-Jan-24 17:00 Summary: @ForceGhost, @Zaidplays and I were raiding a compound at 121 Grant Ave where ICEKILLER_99 and his buddy DB KILLER were basing. We had a report of shots fired from that compound so we went inside and were instantly met with a barrage of shots (obviously, that's just someone defending their base), but as we came around the keypad we discovered a wall where you basically only see a few pixels of their head at most where they could see the majority of our body. Therefore, I believe the rule against doomforting was in violation. Quote:8.5 - Bases which have extremely unfair advantages for the defending party, including but not limited to: crouch/prone-only entrances, mazes, long narrow corridors, entrance keypads being visible by the defenders, and others, can be considered a Doomfort and aren't allowed. A member of staff has the final say in whether a base is a doomfort or not – make an @ call to ask if you are unsure.Evidence: RE: PR -> ICEKILLER_99 - goigle - Jan 26, 2019 Where is the keypad to get behind the wall? Only the second photo loaded for me but it looks like they'd have a view of anyone cracking which would be another issue RE: PR -> ICEKILLER_99 - Cole - Jan 26, 2019 @goigle, it's on the far right on the wall, from what I can see they'd have clear visibility of the attackers at the keypad. RE: PR -> ICEKILLER_99 - Cole - Jan 26, 2019 RE: PR -> ICEKILLER_99 - goigle - Jan 29, 2019 That alone makes it a doomfort. Report approved. Thank you. |