Limelight API - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Community (https://limelightgaming.net/forums/forum-195.html) +--- Forum: Updates (https://limelightgaming.net/forums/forum-254.html) +---- Forum: General & Services (https://limelightgaming.net/forums/forum-334.html) +---- Thread: Limelight API (/thread-24089.html) |
Limelight API - Doctor Internet - Jan 8, 2019 Hello Hello, time for another update. Some of you might remember the Clan API. Well, it's dead. With some help from @Burnett, we've got a new API now. Based on the Bolt REST API base, with some LL specific upgrades, the Limelight API uses a unique routing system, automatic regex and a few other features. So far, the old clan API has been migrated over to it, a new varient of the changelogs API has been written, along with a REP API and a news API. Whilst it's not yet in a position to have authentication or API keys or anything similar, the rapid expansion of the base since it's implementation leads us to think it won't be too long for more advanced APIs. But Internet, how do I access it? Currently, you can access it through api.limelightgaming.net. At the moment, only JSON responses are supported, but depending on what people need, we can look at supporting more. What are the endpoints? Currently, the list is somewhat limited, however. Code: GET / - Root, provides information and description. Some endpoints support limit and skip arguments, just like the changelogs API. Some endpoints (mainly in the clans area) support with arguments, for getting related data. For example, /clans/567 gets some basic data about the FBI. /clans/567?with=ranks gets both that basic data, and information about ranks. How do I use different versions? The first argument, before the endpoint, is also an optional version id. So you can set it there, if you need to use a specific version. https://api.limelightgaming.net/v1/clans/567 == https://api.limelightgaming.net/clans/567 Thanks for reading, and I hope to enjoy seeing what people create with this. RE: Limelight API - Noble - Jan 8, 2019 Some GET/POST endpoints for account balances would be sick RE: Limelight API - Burnett - Jan 8, 2019 Great work Doctor! I am thrilled to see some new applications popping up! Lets go community! RE: Limelight API - Doctor Internet - Jan 9, 2019 And another update. We now support Basic and Bearer authorisation. New API Endpoints! Code: "GET \/keys\/{ key : string }: Retrieve a specific key from the server.", Thanks guys, and good luck with your apps. RE: Limelight API - Doctor Internet - Mar 20, 2019 boop the snoot, watch this space etc. let's get some documentation. https://dev.limelightgaming.net/docs-api/ Using the really really nice looking Slate Documentation Generator, we now have documentation that is (fairly) up to date. RE: Limelight API - Zaidplays - Mar 20, 2019 Nice job guys! RE: Limelight API - pufitee - Mar 20, 2019 very good yes good job internet yes RE: Limelight API - Markus - Mar 21, 2019 *slowly nods along acting like he knows anything about the topic* RE: Limelight API - Pollux - Mar 21, 2019 neeeeeeeeeeeeerds RE: Limelight API - Doctor Internet - Jun 30, 2020 hello pls new docs new link: https://limelight-development.github.io/api-main/ RE: Limelight API - Burnett - Jul 3, 2020 Impressive Internet!! Those new docs are so rich of information, I urge all of our (and external) Web/App Developers to make use of the API. Especially now with those new /v3/ server status endpoints. All future services SHOULD use the API. Existing services will be updated to using it, too. RE: Limelight API - Vauld - Jul 18, 2020 sent a GET request and got stuff, 10/10 |