CityRP Reduce Max Player Count - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Suggestions (https://limelightgaming.net/forums/forum-239.html) +---- Forum: Finished (https://limelightgaming.net/forums/forum-242.html) +---- Thread: CityRP Reduce Max Player Count (/thread-22403.html) |
Reduce Max Player Count - Monkey - Aug 9, 2018 Explain your suggestion, in detail: Reduce the max players to 60-70. Explain why the suggestion should be implemented: It's very clear that the server cannot hold more than 70 people for a sustained amount of time. Reducing the max players will reduce crashes at higher player counts by not letting more people join. In my opinion, the dedi that LL is using is very poor and can't handle a website, multiple GMOD servers, and probably other services. Either split services between 2 dedicated servers or upgrade the current one. Maybe something that will help performance throughout all of LL's services. I'm not sure on income, but I am guessing upgrades could be done. RE: Reduce Max Player Count - Dan - Aug 9, 2018 The server hardly ever gets above 60 anyway. RE: Reduce Max Player Count - Woody Mac - Aug 9, 2018 (Aug 9, 2018, 01:52 AM)Dan Wrote: The server hardly ever gets above 60 anyway.The server starts getting laggy st 30-50 players. RE: Reduce Max Player Count - Ketchup - Aug 9, 2018 (Aug 9, 2018, 02:02 AM)Gamerpro2266 Wrote:(Aug 9, 2018, 01:52 AM)Dan Wrote: The server hardly ever gets above 60 anyway.The server starts getting laggy st 30-50 players. RE: Reduce Max Player Count - Fly - Aug 9, 2018 1000£ month pass and proper servers RE: Reduce Max Player Count - kian - Aug 9, 2018 (Aug 9, 2018, 02:02 AM)Gamerpro2266 Wrote:(Aug 9, 2018, 01:52 AM)Dan Wrote: The server hardly ever gets above 60 anyway.The server starts getting laggy at 30-50 players. RE: Reduce Max Player Count - Nudel - Aug 9, 2018 It was on 75 some time ago. I don't know why it got increased to 80 as we barely hit 50. +support for 65 or 70. RE: Reduce Max Player Count - Hypocrisy - Aug 12, 2018 (Aug 9, 2018, 02:17 AM)ajit pai the master jedi Wrote:(Aug 9, 2018, 02:02 AM)Gamerpro2266 Wrote:(Aug 9, 2018, 01:52 AM)Dan Wrote: The server hardly ever gets above 60 anyway.The server starts getting laggy st 30-50 players. RE: Reduce Max Player Count - Dan - Aug 12, 2018 (Aug 9, 2018, 02:02 AM)Gamerpro2266 Wrote:(Aug 9, 2018, 01:52 AM)Dan Wrote: The server hardly ever gets above 60 anyway.The server starts getting laggy st 30-50 players. cool. OP is wanting to limit between 60 and 70. RE: Reduce Max Player Count - Limelight Gaming - Aug 13, 2018 Pushing for Staff Review. #type:[review] RE: Reduce Max Player Count - Project - Aug 13, 2018 We could have it so when one becomes full, a second server launches? RE: Reduce Max Player Count - Woody Mac - Aug 13, 2018 The reason why its so busy at the moment is school holidays. RE: Reduce Max Player Count - Taylor - Aug 13, 2018 Tbh I think 2 40-50 slot servers on evocity would be be better than one large server so +Supprot Reduce Max Player Count - Doctor Internet - Aug 29, 2018 Approved. However, be noted, that due to the fact we're actively looking into player optimisation currently, and as such, implementing this may disguise optimisation issues, and as such may take a long time to be implemented, or may be dropped. RE: Reduce Max Player Count - Doctor Internet - Jan 2, 2025 Implemented, set at 50. |