CityRP Nerf The Tranq - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Suggestions (https://limelightgaming.net/forums/forum-239.html) +---- Forum: Finished (https://limelightgaming.net/forums/forum-242.html) +---- Thread: CityRP Nerf The Tranq (/thread-22307.html) Pages:
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Nerf The Tranq - Vimpto - Aug 3, 2018 Code: [b]Explain your suggestion, [i]in detail[/i][/b]: Nerf the tranq, make it so you're only down for like 10seconds instead of 25 RE: Nerf The Tranq - soupream - Aug 3, 2018 Quote:Even that I hate it I think it can be useful. Overall: + Support RE: Nerf The Tranq - John Jong - Aug 4, 2018 -SUPPORT RE: Nerf The Tranq - Raptor - Aug 4, 2018 Currently there's really no way of doing anything against a tranq. If one guy has decent aim he can literally kill the whole police force just with a tranq and any other weapon. It is really hard to stop someone with a tranq so yes it really does need a huge nerf. Something like tranqs don't work if you have kevlar or it only works if you hit him twice with the kevlar. +Support nerf the tranq. RE: Nerf The Tranq - Cooli - Aug 4, 2018 Random percentages and chances are shit for combat items, but nerfing the timer seems fair to me. RE: Nerf The Tranq - Armard - Aug 5, 2018 (Aug 4, 2018, 06:59 PM)Rocket Wrote: Currently there's really no way of doing anything against a tranq. Nothing stops the police from using the tranqs tho RE: Nerf The Tranq - Armard - Aug 5, 2018 -support The gun and ammo should be harder to obtain not to be nerfed, since everyone can own one RE: Nerf The Tranq - Vimpto - Aug 6, 2018 (Aug 5, 2018, 04:00 PM)Armard Wrote: -support In what way? Making it more expensive is useless as contraband is OP RE: Nerf The Tranq - Armard - Aug 6, 2018 (Aug 6, 2018, 11:58 AM)Vimpto Wrote:(Aug 5, 2018, 04:00 PM)Armard Wrote: -support Unique crafting system trough materials dropped from crashes or usage of poison from the lake RE: Nerf The Tranq - Oliver Burke - Aug 6, 2018 In my opinion a nerf like this would be too harsh and make it worse than the beanbag shotgun. Also I don't want to see random chance involvement in shootouts. A lot of the time when cops die to the tranquiliser they were running around with no cover in an unorganised manner. Cops shouldn't win all the time, and they already have a military arsenal. -Support RE: Nerf The Tranq - Vimpto - Aug 6, 2018 (Aug 6, 2018, 01:19 PM)Armard Wrote:(Aug 6, 2018, 11:58 AM)Vimpto Wrote:(Aug 5, 2018, 04:00 PM)Armard Wrote: -support I like that idea RE: Nerf The Tranq - kian - Aug 6, 2018 -support constant nerf tranq suggestions cos A37 da best RE: Nerf The Tranq - Taylor - Aug 6, 2018 (Aug 6, 2018, 11:58 AM)Vimpto Wrote:(Aug 5, 2018, 04:00 PM)Armard Wrote: -support Make it so you have to craft it using poison, which is fairly difficult to make. RE: Nerf The Tranq - Taylor - Aug 6, 2018 -Support Just remove it, it has precisely no benefit to RP and I have NEVER seen it used to improve a roleplay. RE: Nerf The Tranq - kian - Aug 6, 2018 (Aug 6, 2018, 01:30 PM)Vimpto Wrote:(Aug 6, 2018, 01:26 PM)Вoshine Wrote: -support never cos we always fuckin bitches and reproducin' innit bruv |