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CityRP Bodybag removal timer - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Suggestions (https://limelightgaming.net/forums/forum-239.html) +---- Forum: Finished (https://limelightgaming.net/forums/forum-242.html) +---- Thread: CityRP Bodybag removal timer (/thread-21792.html) Pages:
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Bodybag removal timer - Woody Mac - Jul 6, 2018 Explain your suggestion, in detail: for example every couple of hours the bodybag automatically get removed. Explain why the suggestion should be implemented: Entities = Lag RE: Bodybag removal timer - Somali Drug Lord - Jul 6, 2018 Neutral I havent really relized lags of it but if it happens that other people experience that I would go +Support because I have seen some small lag but I Dont really think its of that. RE: Bodybag removal timer - Woody Mac - Jul 6, 2018 (Jul 6, 2018, 11:09 PM)Saban Bajrami Wrote: Neutral Every little helps. RE: Bodybag removal timer - VIVZZ - Jul 6, 2018 +Support RE: Bodybag removal timer - Ricky LaFleur - Jul 6, 2018 -SUPPORT Doesn't create any lag for me, also removes possible jobs people can do like coroner and makes detective kits useless. RE: Bodybag removal timer - Woody Mac - Jul 7, 2018 (Jul 6, 2018, 11:49 PM)Ricky LaFleur Wrote: -SUPPORT Quote:Explain your suggestion, in detail: for example every couple of hours the bodybag automatically get removed. Doesn't mean it needs to be 1 or 2 hours could be alot more like 4 hours. RE: Bodybag removal timer - Jokhah - Jul 7, 2018 I feel like there should be some automated time frame for their removal. Also I'd like to know how much of a contributing factor to lag they are, averagely. RE: Bodybag removal timer - greg - Jul 7, 2018 how about if there is like no paramedics on a timer starts for like 1 hour and if no one fills up that slot in that time the bags get removed or something, if then +support innit RE: Bodybag removal timer - MrTibo - Jul 7, 2018 -Support Paramedics can earn money for those +Support if the timer only starts when there is no EMS RE: Bodybag removal timer - Montyfatcat - Jul 7, 2018 +support if there's no EMS, maybe add a separate coroner job so that EMS who go coroner won't count as the only paramedic RE: Bodybag removal timer - Taylor - Jul 7, 2018 (Jul 7, 2018, 03:54 AM)Jokhah Wrote: I feel like there should be some automated time frame for their removal. Also I'd like to know how much of a contributing factor to lag they are, averagely. @"Doctor Internet” if you wouldn’t mind providing some info on how much lag they do cause, please RE: Bodybag removal timer - Ricky LaFleur - Jul 8, 2018 (Jul 7, 2018, 07:54 PM)Mr.Ryan Wrote:(Jul 7, 2018, 03:54 AM)Jokhah Wrote: I feel like there should be some automated time frame for their removal. Also I'd like to know how much of a contributing factor to lag they are, averagely. @Doctor Internet RE: Bodybag removal timer - Doctor Internet - Jul 8, 2018 (Jul 8, 2018, 01:17 PM)Ricky LaFleur Wrote:(Jul 7, 2018, 07:54 PM)Mr.Ryan Wrote:(Jul 7, 2018, 03:54 AM)Jokhah Wrote: I feel like there should be some automated time frame for their removal. Also I'd like to know how much of a contributing factor to lag they are, averagely. Generally very little. There's normally only 10/20 about at once, their think hook only runs every second (and is fairly lightweight anyway). Otherwise, it acts as a normal prop (not even a ragdoll, because it's jigglebone'd) RE: Bodybag removal timer - Dick - Jul 9, 2018 I think that there should be an automatic removal system after about 10 minutes IF there are no paramedics on. Bodybag removal timer - Doctor Internet - Jul 11, 2018 Pushing for Staff Review. #type:[review] |