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CityRP Photon making people crash - Printable Version

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+---- Thread: CityRP Photon making people crash (/thread-21752.html)

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Photon making people crash - Woody Mac - Jul 5, 2018

ID: 5b3d4a34b9876ae464f76b8a

Server [Rockford/Build/Event]: Rockford 
Map (if not default):
Description: now photon is back the amount of crashing has increased.
Bug observed since: since its was back (yesterday)
Images/Screenshots:


- Limelight Gaming - Jul 5, 2018

Thank you for your bug-report, Gamerpro2266!

It will be reviewed as soon as possible by our Developers.


RE: Photon making people crash - Woody Mac - Jul 5, 2018

Someone said to me it might not be photon just the amount of players.


RE: Photon making people crash - pufitee - Jul 5, 2018

BET

its photon.


RE: Photon making people crash - Ketchup - Jul 5, 2018

I never crashed during the time that Photon was disabled but ever since it was re-enabled i've crashed twice.


RE: Photon making people crash - Jeff Ford - Jul 5, 2018

I've crashed once, and lag has increased ever since photon has came back.

I agree.


RE: Photon making people crash - Woody Mac - Jul 5, 2018

Lets hope this fixes it.

https://limelightgaming.net/services/changelogs/index.php?rev=7553


RE: Photon making people crash - Cole - Jul 5, 2018

That was debug code @"Gamerpro2266", anyways, it's more than likely because Photon is being used on the majority of vehicles on the server, ranging from 8-14 Photon vehicles all at once, plus all of those who use amber lighting. It's a lot of Photon vehicles.


RE: Photon making people crash - Noble - Jul 5, 2018

Should've just left Photon on gov't vehicles only since that'd limit the number of Photon vehicles on the server at once (and since this was never an issue back when that was the case). Also if you're running this:

Code:
gmod_mcore_test 1; mat_queue_mode -1; cl_threaded_bone_setup 1

You may want to disable it.


RE: Photon making people crash - Woody Mac - Jul 5, 2018

(Jul 5, 2018, 03:15 PM)Noble Wrote: Should've just left Photon on gov't vehicles only since that'd limit the number of Photon vehicles on the server at once (and since this was never an issue back when that was the case). Also if you're running this:

Code:
gmod_mcore_test 1; mat_queue_mode -1; cl_threaded_bone_setup 1

You may want to disable it.

Is it this to disable?
@Noble 

gmod_mcore_test 0; mat_queue_mode 0; cl_threaded_bone_setup 0


RE: Photon making people crash - Noble - Jul 5, 2018

(Jul 5, 2018, 03:21 PM)Gamerpro2266 Wrote:
(Jul 5, 2018, 03:15 PM)Noble Wrote: Should've just left Photon on gov't vehicles only since that'd limit the number of Photon vehicles on the server at once (and since this was never an issue back when that was the case). Also if you're running this:

Code:
gmod_mcore_test 1; mat_queue_mode -1; cl_threaded_bone_setup 1

You may want to disable it.

Is it this to disable?
@Noble 

gmod_mcore_test 0; mat_queue_mode 0; cl_threaded_bone_setup 0

Yes it is, but you'll only need to disable it if you've already enabled it or have it as a launch command.


RE: Photon making people crash - Woody Mac - Jul 5, 2018

Done thank you.


RE: Photon making people crash - jess - Jul 5, 2018

I bet the reason why photon causes crash is because sooo many cars support it, its a lot for the server to manage so maybe an idea is only restricting photon ELS lighting to government vehicles like the Police, Fire and Paramedics.

Maybe return it when its more stable


RE: Photon making people crash - Cole - Jul 5, 2018

Or disallow non-LEOs (excluding Security Guard job maybe) from putting Amber lighting on their vehicles, there's a lot of people who are roleplaying as mafias and whatnot who for some reason use the Amber lighting.


RE: Photon making people crash - Woody Mac - Jul 5, 2018

(Jul 5, 2018, 05:52 PM)Cole_ Wrote: Or disallow non-LEOs (excluding Security Guard job maybe) from putting Amber lighting on their vehicles, there's a lot of people who are roleplaying as mafias and whatnot who for some reason use the Amber lighting.

+Support

Leo pass or the GW pass.