Vehicles Car speed when broken - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Bugs (https://limelightgaming.net/forums/forum-243.html) +---- Forum: Archive (https://limelightgaming.net/forums/forum-244.html) +---- Thread: Vehicles Car speed when broken (/thread-20655.html) |
Car speed when broken - Ricky LaFleur - Apr 24, 2018 ID: 5adf2caaa0c13f3f1003615a Server [Rockford/Build/Event]: Rockford Map (if not default): Default Description: When your car get 20hp or below, you lose speed, but with all the cars I tested this with, you still reverse at the same speed. So if you have a broken Tesla, broken speed is around 23mph, but reversing a broken Tesla is 46mph top speed. Seriously? Its acceleration stays the same, and so does its turning circle, so you go from like 0-23 in half a second and you'll end up ploughing through a wedding or some shit if you aren't very careful. Bug observed since: The beginning of time. Images/Screenshots: [b][font=open_sansregular, Arial, sans-serif]If you need some I can get but you can always just try it.[/b][/font] Steps to Reproduce: Shoot your car to 20hp, then test its reverse top speed then its forward top speed. - Limelight Gaming - Apr 24, 2018 Thank you for your bug-report, Tyrone DeShawn! It will be reviewed as soon as possible by our Developers. RE: Car speed when broken - Doctor Internet - May 8, 2018 Should be fixed with https://limelightgaming.net/services/changelogs/index.php?rev=7003 RE: Car speed when broken - Limelight Gaming - May 8, 2018 Ticket Status Updated Changed from New to Monitor RE: Car speed when broken - Limelight Gaming - May 17, 2018 Ticket Status Updated Changed from Monitor to Closed RE: Car speed when broken - Limelight Gaming - May 17, 2018 Ticket Status Updated Closed to Resolved |