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CityRP Police Campaign Hat - Printable Version

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+---- Thread: CityRP Police Campaign Hat (/thread-19819.html)

Pages: 1 2


Police Campaign Hat - jess - Feb 23, 2018

Explain your suggestion, in detail:
A police campaign hat should be added for anyone who wishes to RP more realistically as Highway Patrol or State Police. Either that or just another police hat that is used a lot in the US.

https://www.michigan.gov/images/msp/MSP_Campaign_Hat_2_548739_7.jpg

Explain why the suggestion should be implemented:


IRL, a lot of state police and highway patrol officers use the campaign hat as their outfit, I think it looks pretty cool and think it would look nice in game.


RE: Police Campaign Hat - Insert - Feb 24, 2018

Would go wonderfully with the tan uniform.
+Support


RE: Police Campaign Hat - FINGamer - Feb 24, 2018

+ Support but is there model i ask?


RE: Police Campaign Hat - HeavyWolfPL - Feb 24, 2018

(Feb 24, 2018, 11:36 AM)FINGamer Wrote: + Support but is there model i ask?

Yes, there are models on workshop.


RE: Police Campaign Hat - Soviethooves - Feb 25, 2018

[Image: wfkIQ9p.gif]



RE: Police Campaign Hat - SourLemon - Feb 25, 2018


+Support


RE: Police Campaign Hat - Dan - Feb 25, 2018

we need some of this

[Image: gVZAZZk.jpg]


RE: Police Campaign Hat - Doctor Internet - Feb 25, 2018

Not possible without rebuilding the model.


RE: Police Campaign Hat - Wesley Lawrence - Feb 25, 2018

(Feb 25, 2018, 09:37 AM)Doctor Internet Wrote: Not possible without rebuilding the model.

How hard is it to rebuild a model? Are there any good guides on how to get started with that? I've always wanted to revamp the government forces a little bit.


RE: Police Campaign Hat - Doctor Internet - Feb 25, 2018

(Feb 25, 2018, 12:12 PM)Wesley Lawrence Wrote:
(Feb 25, 2018, 09:37 AM)Doctor Internet Wrote: Not possible without rebuilding the model.

How hard is it to rebuild a model? Are there any good guides on how to get started with that? I've always wanted to revamp the government forces a little bit.

Best person to ask would be @CMR99, who made our current Police Models.


RE: Police Campaign Hat - Stomm - Feb 27, 2018



+Support

All the hats


RE: Police Campaign Hat - Midget. - Feb 28, 2018

(Feb 25, 2018, 09:37 AM)Doctor Internet Wrote: Not possible without rebuilding the model.

L i e s


RE: Police Campaign Hat - Noble - Feb 28, 2018

(Feb 28, 2018, 05:16 PM)Midget. Wrote:
(Feb 25, 2018, 09:37 AM)Doctor Internet Wrote: Not possible without rebuilding the model.

L i e s


He is right, you'd have to edit the playermodel and recompile it which is the tricky part since that usually trashes the playermodel rigging.

CMR could do it but is pretty busy with IRL stuff at the moment. Only other option would be to make the hat a separate model and set up some sort of hat system.


RE: Police Campaign Hat - Midget. - Feb 28, 2018

(Feb 28, 2018, 05:30 PM)Noble Wrote:
(Feb 28, 2018, 05:16 PM)Midget. Wrote:
(Feb 25, 2018, 09:37 AM)Doctor Internet Wrote: Not possible without rebuilding the model.

L i e s


He is right, you'd have to edit the playermodel and recompile it which is the tricky part since that usually trashes the playermodel rigging.

CMR could do it but is pretty busy with IRL stuff at the moment. Only other option would be to make the hat a separate model and set up some sort of hat system.

Oh I know that but there are ways around it.

I myself might be able to bone weight it etc, just getting it in-game is the fun part since I haven't tried that yet.


RE: Police Campaign Hat - Noble - Feb 28, 2018

(Feb 28, 2018, 05:39 PM)Midget. Wrote:
(Feb 28, 2018, 05:30 PM)Noble Wrote:
(Feb 28, 2018, 05:16 PM)Midget. Wrote:
(Feb 25, 2018, 09:37 AM)Doctor Internet Wrote: Not possible without rebuilding the model.

L i e s


He is right, you'd have to edit the playermodel and recompile it which is the tricky part since that usually trashes the playermodel rigging.

CMR could do it but is pretty busy with IRL stuff at the moment. Only other option would be to make the hat a separate model and set up some sort of hat system.

Oh I know that but there are ways around it.

I myself might be able to bone weight it etc, just getting it in-game is the fun part since I haven't tried that yet.

Yeah that would work, sort of like our weapon on playermodel system we have now. Pretty sure it'd be an identical approach