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CityRP Useful Melee Weapons - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Suggestions (https://limelightgaming.net/forums/forum-239.html) +---- Forum: Staff Review (https://limelightgaming.net/forums/forum-240.html) +----- Forum: Approved Suggestions (https://limelightgaming.net/forums/forum-499.html) +----- Thread: CityRP Useful Melee Weapons (/thread-19772.html) |
Useful Melee Weapons - Dick - Feb 20, 2018 Explain your suggestion, in detail: Make melee weapons have increased states to make them more viable for petty crimes and roleplays. Explain why the suggestion should be implemented: Making a buff on these weapons would increase their use and it would actually give a purpose for someone wanting to give someone a beating or even just the use of smashing a bottle over their head and they become unconcious. Details: All melee weapons (part from Knife) should have a 50% chance to knock somebody out if they are struck in the back of the head. The bottle should get an increase to 75% as long as if it is successful, the bottle smashes and is removed from the user's hand. The knife's right-click ability should return to its 100hp damage on a backstab if the user is not wearing Kevlar. if the user is using kevlar it should be 50HP requiring 2 stabs to injure. These stabs MUST be in the back. RE: Useful Melee Weapons - Nudel - Feb 20, 2018 Already seeing criminals running around in shootings and stabbing officers down. +support RE: Useful Melee Weapons - Eclipze - Feb 20, 2018 +Support RE: Useful Melee Weapons - Austerlitz - Feb 21, 2018 +Support Where my crowbar gang @ RE: Useful Melee Weapons - Da Cool Cow - Feb 21, 2018 +Support except for the insta-kill backstab. Perhaps make it like 75HP but not insta. Other than that, I like the idea of knockout. I've recently noticed it's harder to knock people out now, especially with the ASP baton. It used to be like 99% knockout chance if you hit them on the head, now it feels much lower. RE: Useful Melee Weapons - Quest - Feb 21, 2018 (Feb 21, 2018, 01:53 AM)Da Cool Cow Wrote: +Support except for the insta-kill backstab. Perhaps make it like 75HP but not insta. Other than that, I like the idea of knockout. I've recently noticed it's harder to knock people out now, especially with the ASP baton. It used to be like 99% knockout chance if you hit them on the head, now it feels much lower. RE: Useful Melee Weapons - Insert - Feb 21, 2018 +Support Useful Melee Weapons - Doctor Internet - Feb 24, 2018 Pushing for Staff Review. #type:[review] Useful Melee Weapons - Doctor Internet - Mar 8, 2018 Approved. |