CityRP Disconnect: Client 5 overflowed reliable channel.. - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Bugs (https://limelightgaming.net/forums/forum-243.html) +---- Forum: Archive (https://limelightgaming.net/forums/forum-244.html) +---- Thread: CityRP Disconnect: Client 5 overflowed reliable channel.. (/thread-19004.html) |
Disconnect: Client 5 overflowed reliable channel.. - Woody Mac - Dec 30, 2017 Server [Rockford/Build/Event]: Rockford Map (if not default): Description: happened 2 times now and everyone is getting kicked for Disconnect: Client 5 overflowed reliable channel.. Bug observed since: Now Images/Screenshots: Steps to Reproduce: - Limelight Gaming - Dec 30, 2017 Thank you for your bug-report, Gamerpro2266! It will be reviewed as soon as possible by our Developers. RE: Disconnect: Client 5 overflowed reliable channel.. - Wesley Lawrence - Dec 30, 2017 Involved
Same thing happened to me around the same timestamp, too.
RE: Disconnect: Client 5 overflowed reliable channel.. - Nudel - Dec 30, 2017 Same here. Once for Client 15, then for Client 14. RE: Disconnect: Client 5 overflowed reliable channel.. - Barkles - Dec 30, 2017 This issue is being investigated, personally I think I know the cause but I wont go further until we're certain RE: Disconnect: Client 5 overflowed reliable channel.. - Quest - Dec 30, 2017 I got it too RE: Disconnect: Client 5 overflowed reliable channel.. - Kahjo - Dec 30, 2017 Well, don't know if this helps at all to solve the issue or smthn. Back in the days when I owned a shitty DarkRP server, I had addons. One day someone came on it with a hack called Bridgehack, then he could kick people with that message, like there was an option to "kick admins" and they'd get kicked with that message. (This might be not whats happening but that's my experience with this message.) RE: Disconnect: Client 5 overflowed reliable channel.. - Wesley Lawrence - Dec 30, 2017 (Dec 30, 2017, 12:55 PM)Barkles Wrote: This issue is being investigated, personally I think I know the cause but I wont go further until we're certain I've got respect to those who can keep certain things confidential, however, if it is the cause you're thinking of; will we be notified of what it was in case it was something malicious? RE: Disconnect: Client 5 overflowed reliable channel.. - Barkles - Dec 31, 2017 (Dec 30, 2017, 11:01 PM)Wesley Lawrence Wrote:I mean it can be anything tbh it could just be an error, I know the damage logs if too many shots are registered can do this.(Dec 30, 2017, 12:55 PM)Barkles Wrote: This issue is being investigated, personally I think I know the cause but I wont go further until we're certain I personally think it's related to the hacker ban from last night but im not sure. I can find evidence either way but this wasn't something that affected clients RE: Disconnect: Client 5 overflowed reliable channel.. - Wesley Lawrence - Dec 31, 2017 (Dec 31, 2017, 12:17 AM)Barkles Wrote:(Dec 30, 2017, 11:01 PM)Wesley Lawrence Wrote:I mean it can be anything tbh it could just be an error, I know the damage logs if too many shots are registered can do this.(Dec 30, 2017, 12:55 PM)Barkles Wrote: This issue is being investigated, personally I think I know the cause but I wont go further until we're certain Gotcha, well at least that cleared that up a bit. I was able to play perfectly fine today so... it seems it's fixed for now. Thanks for the reply! RE: Disconnect: Client 5 overflowed reliable channel.. - Burnett - Dec 31, 2017 We are still investigating. RE: Disconnect: Client 5 overflowed reliable channel.. - Cole - Dec 31, 2017 From what I’ve have seen and experienced before it sometimes occurs when there is too much data sent to the server at the same time from the client, hence “overflowing” the reliable channel. RE: Disconnect: Client 5 overflowed reliable channel.. - Doctor Internet - Feb 12, 2018 Closed. |