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Map: Paralake - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Entertainment (https://limelightgaming.net/forums/forum-197.html) +--- Forum: Discussions (https://limelightgaming.net/forums/forum-223.html) +--- Thread: Map: Paralake (/thread-18692.html) Pages:
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Map: Paralake - goigle - Dec 10, 2017 OK, before anyone shoots me, I'm not suggesting a map change right now. This is a long term thing if we were going to switch. Here's the map: https://steamcommunity.com/sharedfiles/filedetails/?id=971467487 Notable features:
It's the most accurate yet compact small town map I've ever seen imo RE: Map: Paralake - Woody Mac - Dec 10, 2017 I like this map RE: Map: Paralake - Ketchup - Dec 10, 2017 Paralake is a very good map. Wait a few months or years and maybe suggest it? even though it would get denied (probably) RE: Map: Paralake - goigle - Dec 10, 2017 I just wanna get the name on the table for now, if a map change looks imminent I'll be sure to put it's name in the hat :D RE: Map: Paralake - Quest - Dec 10, 2017 Nice but not many places to build, which is what I enjoined about EvoCity RE: Map: Paralake - Vimpto - Dec 10, 2017 Paralake is really nice RE: Map: Paralake - bananen_ephihal - Dec 10, 2017 Paralake is awesome ! I can see LL future there. RE: Map: Paralake - Da Cool Cow - Dec 10, 2017 Nice map and all. Not sure if it'd fit Limelight but I guess we'd find out if we tested it. Oh and what @Quest said. RE: Map: Paralake - Nebula - Dec 10, 2017 How can people say Paralake is a nice map ? The map consist of one big highway that leads to a really close small villiage and has a smaller town area than rockford. RE: Map: Paralake - Hungames - Dec 10, 2017 i fucking hate that map with passion. The view distances are fucked. the textures are ugly as shit. RE: Map: Paralake - Nev - Dec 10, 2017 Looks like a great map that would further encourage me to not join the server! RE: Map: Paralake - Jokhah - Dec 10, 2017 I think it looks decent, but I'd have to download and explore it to make a full opinion. Too bad this community all but hangs itself over map changes. RE: Map: Paralake - Jen - Dec 11, 2017 Yeah, it's a great map and all, but there is nowhere to build player structures. The issue some people had with Rockford was perma props installed everywhere, but this map is even worse for that. RE: Map: Paralake - Dick - Dec 11, 2017 It is a great map and I would have loved to have it, however, I have a few concerns with this map. 1. It is far too big for our current population. Speaks for itself, Our current population couldn't fill the map with a passion or even an RP around ever corner. 2. Rendering Issues Due to how the map is created, there are map rendering issues all over it where the range is short. There is a way to solve this but that requires editing the map and without the creators permission I doubt this would be a good alternative. 3. Door Issues This map is based for a gamemode. There are parts which players are unable to get it and would make no sense. Most Government Doors are unable to be opened as they act like Combine Doors from Half-Life 2 where you need a force command to open it which would be good but it would include long time development for really minor things. RE: Map: Paralake - BlackDog - Dec 11, 2017 The render range is what kills this map for me. Its got maybe 25% of the render range of any other map we've ever used, which kills all immersion I could ever have on it. -Support |