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[In-Game] False ANPR markings - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Bugs (https://limelightgaming.net/forums/forum-243.html) +---- Forum: Archive (https://limelightgaming.net/forums/forum-244.html) +---- Thread: [In-Game] False ANPR markings (/thread-18634.html) |
[In-Game] False ANPR markings - Nebula - Dec 7, 2017 Server [Rockford/Build/Event]: Rockford Map (if not default): / Description: Player told me he had left with an arrest warrant, ANPR marked him as wanted, database not, and he was not wanted (Tried /unwarrant "This person does not have a arrest warrant" Bug observed since: today Images/Screenshots: ![]() ![]() - Limelight Gaming - Dec 7, 2017 Thank you for your bug-report, Nebula! It will be reviewed as soon as possible by our Developers. RE: [In-Game] False ANPR markings - Nudel - Dec 7, 2017 Had the same issue some days ago with Decay. RE: [In-Game] False ANPR markings - Hungames - Dec 7, 2017 I've experienced this too. Pulled someone over for being marked as wanted, but they didn't have a warrant RE: [In-Game] False ANPR markings - Cole - Dec 7, 2017 I have experienced this, it appears to be a very minor bug that occasionally happens but haven't found a cause for it yet hopefully it'll be fixed. RE: [In-Game] False ANPR markings - Doctor Internet - Dec 8, 2017 Found the issue. Not all networked variables are reset upon reconnection. This has led to the issue where REPs show up for players who don't have them, this issue among others. Attempting to fix. RE: [In-Game] False ANPR markings - Doctor Internet - Dec 10, 2017 Should be fixed by https://limelightgaming.net/services/changelogs/index.php?rev=5795 |