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CityRP Undercover police changes - Printable Version

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Undercover police changes - Vimpto - Nov 5, 2017

Name of suggestion: Undercover police changes

Description: When an officer wants to go undercover they can use a command to request the sergeants permission, the sergeant will receive a notification like the president would for warrants to accept / the permission. Once the officer is accepted his job color is set to green and he can choose civilian clothing. There would also be a limit to like 2 undercover officers.

Why: Saves time for admins changing peoples job color and models


RE: Undercover police changes - Doctor Internet - Nov 5, 2017

(Nov 5, 2017, 03:46 PM)Vimpto Wrote: Why: Saves time for admins changing peoples job color

Admins currently can't change job colour?


RE: Undercover police changes - Vimpto - Nov 5, 2017

Can they not? Ive seen people with green job color as cop before


RE: Undercover police changes - Cole - Nov 5, 2017

It's called doing "/job Undercover Officer", they're just a citizen who has changed their job title.


RE: Undercover police changes - Soviethooves - Nov 6, 2017

Staff can’t change someone’s job color. They can however give them the civ skin

-Support command option. Would much rather see people allowed to wear civ clothings no matter the job and no job colors.


RE: Undercover police changes - Lord Octagon - Nov 6, 2017

(Nov 6, 2017, 08:13 AM)Gungranny Wrote: Would much rather see people allowed to wear civ clothings no matter the job and no job colors.

Ditto


RE: Undercover police changes - Insert - Nov 6, 2017

It shouldn't not just be a system made for Police. Criminals such as The Corleones should also have access to Civilian clothing (and perhaps a green color when that certain playermodel is applied?)

ACTUALLY

All jobs should have citizen playermodels. For example when a certain job group wants to go "off duty". It opens alot of rp opportunities.


RE: Undercover police changes - Soviethooves - Nov 6, 2017

(Nov 6, 2017, 12:19 PM)Insert Wrote: It shouldn't not just be a system made for Police. Criminals such as The Corleones should also have access to Civilian clothing (and perhaps a green color when that certain playermodel is applied?)

ACTUALLY

All jobs should have citizen playermodels. For example when a certain job group wants to go "off duty". It opens alot of rp opportunities.

No off-duty. If you want to go off-duty, get out of the job slot and let players be active in it.


RE: Undercover police changes - Wesley Lawrence - Nov 6, 2017

(Nov 6, 2017, 08:13 AM)Gungranny Wrote: -Support command option. Would much rather see people allowed to wear civ clothings no matter the job and no job colors.

+support to this.


RE: Undercover police changes - Dick - Nov 7, 2017

(Nov 6, 2017, 11:40 PM)Wesley Lawrence Wrote:
(Nov 6, 2017, 08:13 AM)Gungranny Wrote: -Support command option. Would much rather see people allowed to wear civ clothings no matter the job and no job colors.

+support to this.



Undercover police changes - Doctor Internet - Nov 8, 2017

Due to a high level of community support, this suggestion has been moved to the Popular section.

#type:[popular]


Undercover police changes - Doctor Internet - Nov 9, 2017

Pushing for Staff Review.

#type:[review]


Undercover police changes - Doctor Internet - Dec 22, 2017

Approved.


RE: Undercover police changes - Doctor Internet - Dec 13, 2018

With the metagaming changes, combined with civilian clothing, this has been effectively done.