![]() |
|
Damage. - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Community (https://limelightgaming.net/forums/forum-195.html) +--- Forum: Help and Support (https://limelightgaming.net/forums/forum-203.html) +---- Forum: Archive (https://limelightgaming.net/forums/forum-250.html) +---- Thread: Damage. (/thread-17875.html) |
Damage. - Oliver Burke - Oct 28, 2017 So recently I have noticed the number of shots required to kill someone seems very random and strange, I have at times killed people with kevlar in 10 ish rifle shots yet at times had people survive like 30 rounds and still be at like 50HP, I want to know what causes this randomness (and not it is not medkits) as it can be rather annoying. So any ideas what causes this kind of occurrence? An example of this kind of thing would be 2 weeks ago when I shot vimpto point blank in the face with a super shotty and he only took 1 damage at point blank range, like seriously? If anyone knows why the amount of shots required to kill someone seems to be so random for me then please say bellow. RE: Damage. - Vimpto - Oct 28, 2017 depends where you shoot the person RE: Damage. - Oliver Burke - Oct 28, 2017 (Oct 28, 2017, 08:15 PM)Vimpto Wrote: depends where you shoot the person Doing the math if we are using a 7.62 Rifle: 42 / 2 = 21 21 * 5 = 105 Means it should take 5 shots to the chest to kill a kevlar enemy. DPS with ceramic is 12.6 meaning it will take 8 - 10 shots to the body so no 30 shots is not survivable at all. RE: Damage. - Dick - Oct 29, 2017 RE: Damage. - Dick - Nov 1, 2017 RE: Damage. - Oliver Burke - Nov 2, 2017 Nope I do not. RE: Damage. - Dick - Nov 2, 2017 Closed and Archived. |