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[In-Game] Presidential Limo Skins - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Bugs (https://limelightgaming.net/forums/forum-243.html) +---- Forum: Archive (https://limelightgaming.net/forums/forum-244.html) +---- Thread: [In-Game] Presidential Limo Skins (/thread-17047.html) |
[In-Game] Presidential Limo Skins - Dick - Sep 1, 2017 ![]() Server [Live/Build/Event]: Live Map (if not default): RP_Rockford_v2b Description: When a mechanic using /customize on the presidential limo, the effects of the permanent behaviour are not applied for instance adding Skin 1 (White Limo) doesn't save when respawning the vehicle down. Bug observed since: Today Images/Screenshots: None Available (because I don't have 5 Government Roleplay Experience Points. - Limelight Gaming - Sep 1, 2017 Thank you for your bug-report, Sours! It will be reviewed as soon as possible by our Developers. RE: [In-Game] Presidential Limo Skins - ForceGhost - Sep 1, 2017 As I said on my suggestion. It currently spawns with skin 2, simply making it spawn with skin 4 would pretty much resolve the issue. RE: [In-Game] Presidential Limo Skins - Nebula - Sep 1, 2017 No Governmental Vehicles does save any modifactions. RE: [In-Game] Presidential Limo Skins - Doctor Internet - Sep 2, 2017 Yes. Modifications for Government Vehicles are overwritten upon spawn. This prevents the modification system from working. However, I'm unsure if this is intended behaviour, perhaps @Voluptious could clarify? RE: [In-Game] Presidential Limo Skins - roxas - Sep 2, 2017 (Sep 1, 2017, 09:58 PM)Nebula Wrote: No Governmental Vehicles does save any modifactions. ^ That's not quite right. Body groups do save. I can prove it on my Tahoe. Even the skin on the Tahoe is saved. Right now there is only the CVPI, the Suburbans and the Limo that doesn't save any /customize modifications, as far as I know. RE: [In-Game] Presidential Limo Skins - Doctor Internet - Jan 2, 2018 Closed. Intended behaviour. |