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CityRP [In-Game] Request Location Map - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Suggestions (https://limelightgaming.net/forums/forum-239.html) +---- Forum: Staff Review (https://limelightgaming.net/forums/forum-240.html) +----- Forum: Approved Suggestions (https://limelightgaming.net/forums/forum-499.html) +----- Thread: CityRP [In-Game] Request Location Map (/thread-16054.html) |
[In-Game] Request Location Map - Dick - Jul 3, 2017 ![]() Suggestion for <in-game/forum/teamspeak etc.>: In-Game In detail, explain your suggestion: Using this map - Found on a Guide. Points of the map will have a small dot for until removed by a Government Officer or on a set timer. ![]() Why should this be implemented? This should allow officers to know directly where the calls are from allowing them to respond to a more accurate location. Recommened for this suggestion. RE: [In-Game] Request Location Map - ZooM - Jul 3, 2017 +support This would be awesome!!! RE: [In-Game] Request Location Map - Monkey - Jul 4, 2017 +support Poll? RE: [In-Game] Request Location Map - Cooli - Jul 15, 2017 -support overcomplication RE: [In-Game] Request Location Map - yutgjctguc - Jul 16, 2017 Yesyesyes +Support RE: [In-Game] Request Location Map - Nudel - Jul 16, 2017 +Support RE: [In-Game] Request Location Map - Dick - Jul 18, 2017 ![]() RE: [In-Game] Request Location Map - Doctor Internet - Aug 24, 2017 Due to a high level of community support, this suggestion has been moved to the Popular section. Added a poll. RE: [In-Game] Request Location Map - Haamster - Sep 1, 2017 Neutral What's wrong with %l and /backup? I guess it could be merged into the new map function for easier location, but still, seems kind of useless IMHO. IRL it's not as if SOS has GPS data on all calls available. RE: [In-Game] Request Location Map - ForceGhost - Sep 1, 2017 (Sep 1, 2017, 04:05 AM)John_Francisco Wrote: Neutral Mainly because %l gives you a road name, when to road stretches to one side of the map to the other. +support RE: [In-Game] Request Location Map - Haamster - Sep 1, 2017 (Sep 1, 2017, 10:04 AM)ForceGhost Wrote:(Sep 1, 2017, 04:05 AM)John_Francisco Wrote: Neutral %l should give your exact location last I checked (that is, the same as what can be seen in the upper-left corner). Rockford has been a bit buggy in regards to this though, several times I have had my location not update even though I'm far away. I could be wrong though, and if I am, then I completely understand this idea, although I still believe it's a bit too powerful. I remember there being a suggestion about a tracking system for the government to trace calls, that seems like a similar but more well-rounded idea in that case. RE: [In-Game] Request Location Map - ForceGhost - Sep 1, 2017 (Sep 1, 2017, 12:05 PM)John_Francisco Wrote:(Sep 1, 2017, 10:04 AM)ForceGhost Wrote:(Sep 1, 2017, 04:05 AM)John_Francisco Wrote: Neutral Maybe the it draws a circle around the rough area of the initial request location. RE: [In-Game] Request Location Map - Haamster - Sep 1, 2017 (Sep 1, 2017, 12:08 PM)ForceGhost Wrote:(Sep 1, 2017, 12:05 PM)John_Francisco Wrote:(Sep 1, 2017, 10:04 AM)ForceGhost Wrote:(Sep 1, 2017, 04:05 AM)John_Francisco Wrote: Neutral That could definitely work ![]() RE: [In-Game] Request Location Map - Doctor Internet - Oct 9, 2017 Pushing for Staff Review. [In-Game] Request Location Map - Doctor Internet - Nov 28, 2017 Approved. |