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Adding A Fire System - Printable Version

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Adding A Fire System - Monkey - Jun 29, 2017

I am here to get the communities opinion on adding some kind of fire spawner to LL. I have made one for single player(https://steamcommunity.com/sharedfiles/filedetails/?id=957844324). I am making this thread before I make a suggestion. It would only be able to be used by administration. I hoping, later, to create something where a user can create a fire, but with a much more tedious process. This can be used for arsonistRP, and give something for the fireman and fire chief job to do.


RE: Adding A Fire System - Cooli - Jun 29, 2017

well they could also spawn in molotovs and throw these so not sure how usefull this would be.


RE: Adding A Fire System - Nebula - Jun 29, 2017

Dont see Why.. They just throw moltovs and it created the same effect


RE: Adding A Fire System - Night - Jun 29, 2017

As much as I love to see your enthusiasm and willingness to create new things, I'm not sure this is entirely needed. If staff require fires to be made, it generally just takes one of them to phase and chuck a couple of molotovs here and there to give the needed effect. Offers a lot more control to the situation too and stops it from potentially getting out of hand.


RE: Adding A Fire System - ZooM - Jun 29, 2017

Pointless.


RE: Adding A Fire System - Monkey - Jun 29, 2017

Thank you for your input. I understand where everyone is coming from.


RE: Adding A Fire System - Cooli - Jun 29, 2017

(Jun 29, 2017, 03:51 PM)Monkey Wrote: Thank you for your input. I understand where everyone is coming from.

Perhaps you could add some things to it like gasoline cans and being able to put gasoline on the ground a light it in certain patterns , lines etc.


RE: Adding A Fire System - Monkey - Jun 29, 2017

There is already an addon for it. I might make a suggestion


RE: Adding A Fire System - Nudel - Jun 30, 2017

I like the idea.


RE: Adding A Fire System - Jen - Jul 2, 2017

(Jun 29, 2017, 12:07 PM)Nightmare Wrote: As much as I love to see your enthusiasm and willingness to create new things, I'm not sure this is entirely needed. If staff require fires to be made, it generally just takes one of them to phase and chuck a couple of molotovs here and there to give the needed effect. Offers a lot more control to the situation too and stops it from potentially getting out of hand.

Tbh I like the idea as fires would spread but possibly add a function to end all fires if it gets out of hand


RE: Adding A Fire System - zona - Jul 3, 2017

Hey @Monkey

I really love your work and your ideas! Never stop creating and exploring new features that others may find useful! Great job with the script!

If you want to add me on steam or something one day then feel free: https://steamcommunity.com/id/zonano/

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