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Render Override saves with AdvDupes - Printable Version +- Limelight Forums (https://limelightgaming.net/forums) +-- Forum: Feedback (https://limelightgaming.net/forums/forum-612.html) +--- Forum: Suggestions (https://limelightgaming.net/forums/forum-239.html) +---- Forum: Finished (https://limelightgaming.net/forums/forum-242.html) +---- Thread: Render Override saves with AdvDupes (/thread-14522.html) |
Render Override saves with AdvDupes - Blurr - Feb 24, 2017 RE: Render Override saves with AdvDupes - Spai - Feb 24, 2017 Can confirm should be possible, if colours / materials can be saved dont see why this cant be. However no idea how it can be done, since I have no idea what version of adv.dupe you are using. I imagine it'll just be a case of messing with the encoder a little bit. RE: Render Override saves with AdvDupes - BlackDog - Feb 24, 2017 Often times not even color saves for some reason, but yes major +support to this, and the fixing of color saving RE: Render Override saves with AdvDupes - Dick - Feb 24, 2017 (Feb 24, 2017, 06:28 PM)BlackDog Wrote: Often times not even color saves for some reason, but yes major +support to this, and the fixing of color saving RE: Render Override saves with AdvDupes - Jono - Jun 21, 2017 Approved. RE: Render Override saves with AdvDupes - Doctor Internet - Oct 2, 2017 Added in Revision 4692. |